Dungeon Crawl Stone Soup version 0.31-a0-1163-gcee99d1eea (webtiles) character file. Game seed: 13531685664987987156 118 Stellion the Conjurer (level 5, -4/32 HPs) Began as an Octopode Conjurer on Dec 9, 2023. Slain by an orc ... wielding a +0 short sword (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:01 (2793 turns). Stellion the Conjurer (Octopode Conjurer) Turns: 2793, Time: 00:06:03 Health: -4/32 AC: 1 Str: 7 XL: 5 Next: 2% Magic: 0/8 EV: 13 Int: 22 God: Gold: 97 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . g - staff of conjuration rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . o - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 dagger j - a +1 dagger of venom k - the +1 hand axe of the Three Moons {venom, rC+ MP+9 Str+5} (You found it on level 3 of the Dungeon) Str+5: It affects your strength (+5). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Missiles d - 9 javelins Magical Staves g - a staff of conjuration (weapon) Jewellery o - a ring of willpower (left tentacle) Potions a - a potion of magic e - 3 potions of brilliance Skills: + Level 0.6 Fighting + Level 0.2 Short Blades + Level 2.3 Dodging + Level 3.4 Stealth + Level 2.6 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 13% 3 Wereblood Tmut 2% N/A 21% 2 Fulminant Prism Conj/Hex 10% 3d8 41% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 41% 4 Irradiate Conj/Tmut 10% 3d15 77% 5 Leda's Liquefaction Hex/Erth 1% N/A 78% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 98% 5 Bombard Conj/Erth 10% 9d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Shops: D:2 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (almost dead, 100% to hit) You feel a surge of power! The magic dart hits the orc. You kill the orc! You start resting. An orc comes into view. It is wielding a +0 short sword. The orc priest looks satisfied for a moment. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (100% to hit) You feel a surge of power! The magic dart hits the orc. The orc is heavily wounded. The orc attacks as it pursues you! The orc hits you but does no damage. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc barely misses you. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (81% to hit) You feel a surge of power! The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) The orc hits you with a +0 short sword. You die... ##### ###########...### ........o.......# ###########...#o############ #####.@.....<....# ############.# #.# #.# #.# #.# #.# ############ #.# #..........# #.# You could see an orc. Vanquished Creatures Robin (D:2) 4 adders 2 orcs (D:3) 5 endoplasms 3 giant cockroaches 15 goblins 4 hobgoblins 5 jackals 2 quokkas 5 ball pythons 2 bats (D:1) 3 frilled lizards (D:2) 9 kobolds 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 351 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 780 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 783 | D:2 | Learned a level 2 spell: Searing Ray 884 | D:2 | Noticed Robin 975 | D:2 | Killed Robin 1168 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 1217 | D:2 | Found a shimmering blue altar of Sif Muna. 1240 | D:2 | Reached skill level 5 in Conjurations 1492 | D:2 | Found Nushreij's Weapon Shoppe. 2305 | D:3 | Identified the +1 hand axe of the Three Moons {venom, rC+ | MP+9 Str+5} 2751 | D:3 | Reached XP level 5. HP: 14/32 MP: 0/8 2791 | D:3 | HP: 1/32 [orc priest/divine providence (11)] 2793 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic D:2: layout_basic, basic_altar, serial_shops, shop, kennysheep_cluttered_room, uniq_robin D:3: layout_loops_ring, kennysheep_generic_room_13 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.4 Conjurations | 5 | 5.3 Fighting | | 0.6 Short Blades | | 0.2 Dodging | | 2.3 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 17 | || 17 Tentacles | 2 | || 2 Constrict | 5 | 1 || 6 Punch | 1 | || 1 Staff | 5 | 4 || 9 Cast: Magic Dart | 50 | 58 || 108 Searing Ray | 3 | 2 || 5 Use: Scroll | | 7 || 7 Stab: Sleeping | 1 | || 1 Armour: Skin | 22 | 5 || 27 Dodge: Dodged | 23 | 7 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2794 | 2767 | 27 | 227 | 2095 | 3 | 931.3 | Dungeon | 2794 | 2767 | 27 | 227 | 2095 | 3 | 931.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1403 daAuts D:1: 889 daAuts D:3: 501 daAuts