Dungeon Crawl Stone Soup version 0.31-a0-1165-g196b491b36 (webtiles) character file. Game seed: 10907246139161647060 67 Stellion the Stinger (level 4, 0/31 HPs) Began as a Djinni Conjurer on Dec 9, 2023. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:33 (1355 turns). Stellion the Stinger (Djinni Conjurer) Turns: 1355, Time: 00:03:33 Health: 0/31 AC: 2 Str: 8 XL: 4 Next: 40% Gold: 52 EV: 13 Int: 19 God: SH: 0 Dex: 12 rFire + + . g - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 whip d - a +0 dagger g - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of poison resistance j - a +6 ring of strength Wands l - a wand of flame (17) Scrolls c - a scroll of revelation {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of fear {unknown} i - 4 scrolls of noise {unknown} o - a scroll of poison {unknown} p - a scroll of identify {unknown} Potions k - 2 potions of lignification {unknown} m - a potion of haste {unknown} n - a potion of attraction {unknown} Skills: + Level 3.4 Dodging + Level 2.7 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Transmutations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d6 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 f - Kiss of Death Conj/Necr 64% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder hisses angrily. The orc wizard shouts! The orc barely misses you. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 club (heavily wounded, 78% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder bites you. The searing ray hits the adder! You kill the adder! The searing ray hits something. The searing ray hits something. You finish channelling your searing ray. You hit something but do no damage. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. Something hits you. You die... .## ..# #.# #.# #.# #.##### ###.....###.#... #.......@{)..... ##.#....##..#).. #.#.....# .# #.#####.# # #.# .# #.# .# ####.# .. #<...# ## ###### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:3) 2 dart slugs 2 orcs (D:3) 6 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 2 jackals (D:1) 3 ball pythons 3 bats 5 goblins 7 kobolds 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Stellion set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 105 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 196 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 196 | D:1 | Learned a level 1 spell: Kiss of Death 255 | D:1 | Found a faded altar of an unknown god. 451 | D:1 | You are sucked into a shaft and drop 1 floor! 820 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1354 | D:3 | HP: 1/31 [something (2)] 1355 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, nicolae_ecumenical_snake_handling, minmay_fountain_box D:2: layout_basic, basic_altar D:3: layout_basic, lemuel_zombie_altar_yredelemnul, old_standard_altar, nicolae_overflow_crystal_walls, gammafunk_ghost_icy, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.7 Dodging | 3 | 3.4 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Transmutations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Poison Magic | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 1 || 1 Cast: Magic Dart | 65 | 10 || 75 Searing Ray | 1 | 3 || 4 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 16 | 2 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1353 | 1353 | 0 | 123 | 974 | 3 | 451.0 | Dungeon | 1353 | 1353 | 0 | 123 | 974 | 3 | 451.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 866 daAuts D:1: 449 daAuts D:3: 36 daAuts