Dungeon Crawl Stone Soup version 0.32-a0-859-gb0a091d592 (webtiles) character file. Game seed: 2599859535050319332 1 Stellion the Firebug (level 1, -2/10 HPs) Began as a Gargoyle Fire Elementalist on Mar 27, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (31 turns). Stellion the Firebug (Gargoyle Fire Elementalist) Turns: 31, Time: 00:00:11 Health: -2/10 AC: 4 Str: 11 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.5 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 1.1 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The jackal barks! x2 A jackal comes into view. The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. The foxfire hits the jackal but does no damage. The hobgoblin barely misses you. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin misses you. The foxfire hits the jackal. The jackal is moderately wounded. The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. The jackal bites you. The rat bites the plant. The plant begins to die. The jackal bites you but does no damage. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal. The jackal is severely wounded. The jackal bites you. The rat bites the plant. The hobgoblin barely misses you. The foxfire hits the jackal. You kill the jackal! Something bites the plant. The plant begins to die. The hobgoblin hits you but does no damage. A nearby plant withers and dies. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits the plant. The plant begins to die. You hit the jackal. The jackal is heavily wounded. A nearby plant withers and dies. The jackal bites the plant. The plant begins to die. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat completely misses the plant. The hobgoblin hits the plant. You hit the jackal. The jackal is almost dead. The jackal bites the plant. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You die... ... ####..r...#.#..## ...#PP..P..PPPPPPPP# #.#PPPrPPPPPPPPPPP# . #..PPPPP.....PPPPP# #. ###PPP..PPPPP..PPP## ##. #..PP.PPP...PPP.PP.## ...h #.#PP.PP.PPP.PP.PP... ###..##..P.PP.PP.PP.PP.P.## $.......gP@P.PP.P.PP.P.P.## ...#....hhP.P.PPP.P.P