Dungeon Crawl Stone Soup version 0.32-a0-913-g739538afd8 (webtiles) character file. Game seed: 13812267013094892450 5 Stellion the Chiller (level 1, 0/13 HPs) Began as a Human Ice Elementalist on Apr 9, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (100 turns). Stellion the Chiller (Human Ice Elementalist) Turns: 100, Time: 00:00:37 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 3/3 EV: 11 Int: 15 God: Gold: 24 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . e - +0 spear (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons e - a +0 vampiric spear (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of guardian spirit Scrolls c - a scroll of fog {unknown} Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You hit the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python. You kill the ball python! You now have 24 gold pieces (gained 16). 2 jackals come into view. Found 12 gold pieces. Reach: e) +0 spear (vamp) Press: ? - help, Dir - move target, f - jackal Aim: a jackal (asleep, about 2% to evade your +0 vampiric spear) You reach to attack! The helpless jackal fails to defend itself. You hit the jackal. The jackal is severely wounded. The jackal barks! An endoplasm comes into view. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. x2 You hit the jackal. You kill the jackal! The jackal barely misses you. Reach: e) +0 spear (vamp) Press: ? - help, Dir - move target, f - jackal Aim: a jackal (about 49% to evade your +0 vampiric spear) You closely miss the jackal. The jackal bites you. x2 You closely miss the jackal. The jackal misses you. The endoplasm barely misses you. You closely miss the jackal. The jackal barely misses you. x2 The endoplasm jiggles. The endoplasm freezes you. You are frozen. You die... ## . # #. ..##.########.# ............$.J #.............# #..Jh# ####@#### ####.†..####### .................. ##########.####### #.........# #.........# #....†....### #.........+.# #.........#.## You could see an endoplasm and a jackal. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A jackal (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Human Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 100 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic Action || total ---------------------------++------- Melee: Spear || 16 Cast: Freeze || 3 Stab: Sleeping || 1 Armour: Robe || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 27 | 19 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 27 | 19 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 101 daAuts