Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0f4d (webtiles) character file. Game seed: 4910111440395432913 34 Stellion the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Apr 15, 2024. Slain by a gnoll ... wielding a +0 whip of flaming (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (1709 turns). Stellion the Conjurer (Human Conjurer) Turns: 1709, Time: 00:02:09 Health: 0/24 AC: 4 Str: 7 XL: 3 Next: 31% Magic: 4/6 EV: 10 Int: 20 God: Gold: 21 SH: 0 Dex: 11 Spells: 0/6 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . h - +0 leather armour rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons c - a +0 club e - a +0 dagger (weapon) Armour a - a +0 robe d - a +0 helmet (worn) h - a +0 leather armour (worn) Scrolls f - a scroll of butterflies {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 0.3 Maces & Flails + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.7 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 b - Searing Ray Conj 42% 2d6 4% 2 c - Mephitic Cloud Conj/Alch/Air 8% N/A 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 9% 1 Dazzling Flash Conj/Hex 22% N/A 26% 3 Confusing Touch Hex 2% N/A 56% 3 Tukima's Dance Hex 2% N/A 56% 3 Fulminant Prism Conj/Alch 5% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 65% 4 Dispel Undead Necr 2% 3d7 93% 4 Passage of Golubria Tloc 2% N/A 93% 4 Curse of Agony Necr 2% N/A 100% 5 Silence Hex/Air 1% N/A 100% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You see here a quokka corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The gnoll shouts! x2 There is a stone staircase leading up here. The gnoll barely misses you. The gnoll hits you but does no damage. You climb upwards. There is a stone staircase leading down here. The gnoll hits you with a +0 halberd. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip of flaming (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip of flaming! * * * LOW HITPOINT WARNING * * * The gnoll burns you. You die... #♣~~### #..#.# #.#.#.#.###... ~~~~~# #..#.#######.#.#.#.#..... .~~~.# #..#.........#.#.#.#..... ...### #..#########.#.#.#.#..... #..######.........##.#.#.#.#(.... #.#.............#.##.#.#.#.#..... #.#.............'.#....#.#.#..... #.#.............########.#.#..... #.#.............@gg......#.#..... #.#.............####..........### #.#######.####### #...>......# #.# #.# #..........# #.# #.# #..........# ..# #.##########..........# # #.# #.....................# # ####################..........### ....................>.....[...... You could see 2 gnolls. Vanquished Creatures A gnoll (D:1) 3 bats (D:1) 6 endoplasms (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 716 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 999 | D:1 | Learned a level 2 spell: Searing Ray 1003 | D:1 | Learned a level 3 spell: Mephitic Cloud 1709 | D:1 | HP: 1/24 [gnoll/+0 whip of flaming (7)] 1709 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, minmay_distorted D:2: layout_loops_ring, basic_altar, serial_bayou_lagoon_b, uniq_sigmund, uniq_natasha, uniq_terence Action || total ---------------------------++------- Melee: Club || 4 Cast: Magic Dart || 43 Searing Ray || 1 Armour: Leather armour || 4 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1718 | 1689 | 29 | 87 | 1423 | 2 | 859.0 | Dungeon | 1718 | 1689 | 29 | 87 | 1423 | 2 | 859.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1716 daAuts D:2: 1 daAuts