Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0f4d (webtiles) character file. Game seed: 10070857783325395118 4 Stellion the Apothecary (level 1, -4/15 HPs) Began as a Djinni Fire Elementalist on Apr 15, 2024. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (81 turns). Stellion the Apothecary (Djinni Fire Elementalist) Turns: 81, Time: 00:00:28 Health: -4/15 AC: 2 Str: 7 XL: 1 Next: 77% Gold: 9 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History b - a +0 dagger (weapon) A bat comes into view. Found 6 stones. Found 9 gold pieces. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! Your foxfire dissipates! You now have 9 gold pieces. You reach down and open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 flail. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll shouts! The foxfire hits the gnoll. The gnoll is lightly wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The gnoll is lightly wounded. The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Ouch! That really hurt! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll closely misses you. Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... .........#..#.. #.#.## ......##.#..#.# #.#§§# .......(.#..#.# #.##.### ............#.#####......# .........#.##.......###### ..............#####.# ..............'.# #.# ##............#.###.# ..............#.@g..# ..............####### .....#+#+###### ..... ..... ... .. You could see a gnoll. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A bat (D:1) 4 creatures vanquished. Vanquished Creatures (others) 12 foxfires (D:1) 12 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Stellion set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 81 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, minivault_25 Action || total ---------------------------++------- Cast: Foxfire || 8 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 38 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 38 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts