Dungeon Crawl Stone Soup version 0.32-a0-961-gd60f5e5fc7 (webtiles) character file. Game seed: 16745443821570849831 22 Stellion the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Apr 18, 2024. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:04:14 (870 turns). Stellion the Conjurer (Draconian Conjurer) Turns: 870, Time: 00:04:15 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 68% Magic: 1/5 EV: 16 Int: 18 God: Gold: 72 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 5 poisoned darts Jewellery g - a +5 ring of evasion (left hand) Scrolls b - a scroll of silence {unknown} e - a scroll of fear {unknown} h - a scroll of identify {unknown} Potions a - a potion of magic f - a potion of brilliance {unknown} Skills: + Level 0.2 Fighting + Level 1.7 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History 2 gnolls come into view. Found a stone staircase leading up. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 flail. You hear an angry hiss. The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. Found 4 stones. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll closely misses you. The searing ray misses the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... ########### #..... #.........# #..... #......>..###### #..... #..............####..... #....................... #................##..... #..............#........ ##########......g................ ................@.........####... ....######................#...... ................................. #.#######........................ ..........##...####......###..... ###.########........#.........§.. #.# ####...≈≈≈≈........§§§§§.. #.####.....≈≈≈≈≈≈......§§§§≈≈.. #......###.≈≈≈≈≈≈......§§§§§§.. You could see a gnoll. Vanquished Creatures A bat (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 282 | D:1 | Reached XP level 2. HP: 19/20 MP: 5/5 285 | D:1 | Learned a level 2 spell: Searing Ray 870 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, minivault_5, serial_bayou_crossing D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | | 0.2 Dodging | | 1.7 Spellcasting | | 2.1 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 34 Tailslap || 3 Cast: Magic Dart || 24 Searing Ray || 1 Stab: Sleeping || 2 Armour: Skin || 19 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 878 | 878 | 0 | 44 | 572 | 2 | 439.0 | Dungeon | 878 | 878 | 0 | 44 | 572 | 2 | 439.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 812 daAuts D:2: 65 daAuts