Dungeon Crawl Stone Soup version 0.32-a0-961-gd60f5e5fc7 (webtiles) character file. Game seed: 14810902866951872038 105 Stellion the Magician (level 5, 0/38 HPs) Began as a Djinni Conjurer on Apr 18, 2024. Was an Initiate of Elyvilon. Slain by a gnoll ... wielding a +0 mace ... led by a gnoll bouda (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:46 (1529 turns). Stellion the Magician (Djinni Conjurer) Turns: 1529, Time: 00:06:47 Health: 0/38 AC: 6 Str: 8 XL: 5 Next: 9% Gold: 135 EV: 11 Int: 19 God: Elyvilon [......] SH: 0 Dex: 12 rFire + + + c - staff of fire rCold . . . (no shield) rNeg . . . b - +2 leather armour {rC+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-1 HP) @: weakened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Elyvilon. Elyvilon was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons k - a +1 dagger of venom q - a +3 hand axe Missiles i - 2 boomerangs Armour a - a +0 robe b - a +2 leather armour of cold resistance (worn) d - a +0 buckler f - a +0 pair of gloves (worn) Magical Staves c - a staff of fire (weapon) Scrolls e - 5 scrolls of identify {unknown} l - a scroll of amnesia {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of silence {unknown} Potions g - 2 potions of attraction {unknown} h - a potion of curing {unknown} j - a potion of mutation {unknown} o - a potion of haste {unknown} p - a potion of resistance {unknown} r - a potion of brilliance {unknown} Skills: * Level 2.1 Fighting + Level 1.1 Armour + Level 3.2 Dodging + Level 2.4 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Searing Ray Conj 34% 2d5 7% 2 c - Fulminant Prism Conj/Alch 8% 3d6 41% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 41% 4 e - Kiss of Death Conj/Necr 68% 2d10 4% 1 f - Blink Tloc 34% N/A 7% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The gnoll is no longer moving quickly. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll is no longer moving quickly. There is a stone staircase leading up here. The gnoll barely misses you. You fly upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 mace (lightly wounded, covering ground quickly, 81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The searing ray misses the gnoll. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. You feel ready to blink again. The gnoll hits you with a +0 mace. You die... ..## ##.##.#.#.#.##.# ...###...........##.# .........#######.##.# #######..# #.##.# # #..# #.##.# # #..# #....# # #..# #.#### # #..# #.# #######..#######@#### ##.......÷.>...g....# .................÷..# .#.##.###.#########.# .#.##.# #.# #.# ....#.# #.# #.# ..#...# #.# #.# ####### ....### #.#########.#### #...... .#.######..............# #.##... You could see a gnoll (swift). Vanquished Creatures 2 gnolls (D:3) An adder (D:2) 3 dart slugs 4 ball pythons 3 bats 6 endoplasms 6 giant cockroaches 7 hobgoblins 4 jackals (D:3) 5 kobolds 6 quokkas 3 frilled lizards (D:1) 5 goblins (D:1) 10 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Stellion set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 86 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 302 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 302 | D:1 | Learned a level 1 spell: Kiss of Death 427 | D:1 | Reached skill level 1 in Fighting 625 | D:2 | Found a faded altar of an unknown god. 870 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1422 | D:3 | Reached skill level 1 in Armour 1428 | D:3 | Reached XP level 5. HP: 28/38 MP: 0/0 1428 | D:3 | Learned a level 2 spell: Blink 1473 | D:3 | Found a white marble altar of Elyvilon. 1482 | D:3 | Became a worshipper of Elyvilon the Healer 1529 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_rooms, nicolae_concentric_dashed_squares_mild D:2: layout_loops_ring, basic_ecumenical_altar, dk_vineyard_1 D:3: layout_rooms, lemuel_round_altar, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.2 Fighting | 1 2 | 2.1 Armour | 1 | 1.1 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 1 || 1 Cast: Magic Dart | 62 | 44 || 106 Searing Ray | 3 | 9 || 12 Blink | | 1 || 1 Armour: Leather armour | 4 | 11 || 15 Skin | 1 | || 1 Dodge: Dodged | 8 | 14 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1528 | 1494 | 34 | 0 | 1074 | 3 | 509.3 | Dungeon | 1528 | 1494 | 34 | 0 | 1074 | 3 | 509.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 713 daAuts D:1: 624 daAuts D:3: 190 daAuts