Dungeon Crawl Stone Soup version 0.32-a0-981-g384da2ce10 (webtiles) character file. Game seed: 6417796639128319683 2 Stellion the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on Apr 20, 2024. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (204 turns). Stellion the Chiller (Merfolk Ice Elementalist) Turns: 204, Time: 00:00:32 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of haste {unknown} Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You see here a rat corpse. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded) You freeze the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. Unknown command. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll hits you but does no damage. Your magical contamination has completely faded away. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #..###########.#Q#.#g# #..# #.......#†###.### #..# #.#####.#.#M#.#F# ...# #.####....###.### ###.# #.........#K#.#h# #######.###..###....###.### ....................#x#.#B# #######.###########.###.### ...............@g...#n#.#i# .######.###############.### ######.###########.#6#.#f# +..................###.### ######.###########.#9#.#R# #.# #.###.### #.# #.#g#.#p# #.# #.###.### #.# #.#d#.#.# You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed a troll 2 | D:1 | Noticed a merfolk 4 | D:1 | Noticed an oni 4 | D:1 | Noticed a naga 6 | D:1 | Noticed a vampire 6 | D:1 | Noticed an armataur 8 | D:1 | Noticed an elf 8 | D:1 | Noticed a minotaur 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed a dwarf 12 | D:1 | Noticed a tengu 14 | D:1 | Noticed a barachi 16 | D:1 | Noticed a felid 18 | D:1 | Noticed an octopode 18 | D:1 | Noticed a formicid 20 | D:1 | Noticed a ghoul 20 | D:1 | Noticed a spriggan 22 | D:1 | Noticed a demonspawn 22 | D:1 | Noticed a vine stalker 24 | D:1 | Noticed a gargoyle 24 | D:1 | Noticed a djinni 26 | D:1 | Noticed a human 28 | D:1 | Noticed a draconian 204 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, palyth_stone_intersect Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Freeze || 8 Armour: Robe || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 35 | 98 | 1 | 204.0 | Dungeon | 204 | 204 | 0 | 35 | 98 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 204 daAuts