Dungeon Crawl Stone Soup version 0.32-a0-996-gb3226c233f (webtiles) character file. Game seed: 6390767303979624943 184 Stellion the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Apr 24, 2024. Slain by a kobold brigand ... wielding a +0 club (6 damage) ... in a sewer. The game lasted 00:07:17 (2514 turns). Stellion the Conjurer (Deep Elf Conjurer) Turns: 2514, Time: 00:07:18 Health: -1/28 AC: 2 Str: 6 XL: 5 Next: 36% Magic: 6/13 EV: 12 Int: 23 God: Gold: 156 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . o - +6 mace of the Old World {drain, rElec} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: slowed, very slow A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 156 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +2 dagger of electrocution i - a +0 mace of protection l - a +2 dagger of holy wrath o - the +6 mace of the Old World (weapon) {drain, rElec} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. q - a +4 whip of electrocution Missiles c - 11 boomerangs j - 11 poisoned darts Armour a - a +0 robe (worn) Jewellery r - a ring of fire Wands p - a wand of flame (13) Scrolls h - 2 scrolls of blinking k - 3 scrolls of enchant armour s - a scroll of identify Potions b - a potion of magic d - a potion of curing g - a potion of attraction {unknown} m - a potion of brilliance {unknown} n - 2 potions of mutation {unknown} Skills: + Level 0.2 Short Blades + Level 3.1 Dodging + Level 3.2 Stealth + Level 4.3 Spellcasting + Level 6.1 Conjurations * Level 0.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Olgreb's Toxic Radia Alch 7% N/A 63% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 80% 1d8 2% 1 Mercury Vapours Alch/Air 12% N/A 14% 2 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Animate Armour Summ/Erth 10% N/A 69% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 95% 5 Magnavolt Erth/Air 2% 3d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Message History The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. (Press . to maintain the ray.) You feel very sick. The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart closely misses you. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. You feel as though you will be slow longer. The searing ray hits the kobold brigand! The kobold brigand is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You feel better. The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (heavily wounded, 76% to hit) The searing ray misses the kobold brigand. (Press . to maintain the ray.) The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the kobold brigand! The kobold brigand is severely wounded. The kobold brigand barely misses you. x2 The searing ray hits the kobold brigand. The kobold brigand is almost dead. The kobold brigand hits you with a +0 club. You die... ##### ### .....##.# ........######## .......P..#..?.##### ..........'....#.∩.# ....~~~~.@K..∩.#.∩.# ....~P~~P.#..?.#.÷.# ######~~########'### ~~~~~~~~~~~~~~~~~~≈# ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~~~~~~~≈# ~~~################# P~~ .~ You could see a kobold brigand. Vanquished Creatures Natasha (thrice) (D:2) 3 adders 3 dart slugs (D:1) A ribbon worm (D:3) An orc (D:3) A bat (D:1) 4 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins 7 jackals (D:1) 3 quokkas 4 ball pythons 2 frilled lizards (D:1) 9 kobolds 22 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 405 | D:1 | Reached skill level 5 in Conjurations 487 | D:1 | Learned a level 2 spell: Searing Ray 561 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1238 | D:2 | Noticed Natasha 1244 | D:2 | Killed Natasha 1245 | D:2 | Reached XP level 4. HP: 16/24 MP: 4/11 1422 | D:2 | Noticed Natasha 1427 | D:2 | Killed Natasha 1860 | D:2 | Noticed Natasha 1864 | D:2 | Killed Natasha 1865 | D:2 | Reached skill level 6 in Conjurations 1865 | D:2 | Reached XP level 5. HP: 23/28 MP: 6/13 1866 | D:2 | Identified the +6 mace of the Old World {drain, rElec} 2209 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 2325 | D:3 | Found a glowing drain. 2370 | Sewer | Entered a sewer 2514 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, corexii_hall_statues_i, minmay_hexomino_r4 D:2: layout_basic, minmay_rat_hole, uniq_natasha D:3: layout_loops_cross, portal_sewer_entry_b, uniq_jessica Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Dodging | 3 | 3.1 Stealth | 3 | 3.2 Spellcasting | 4 | 4.3 Short Blades | | 0.2 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | 10 | 11 || 21 Mace | | 5 || 5 Cast: Magic Dart | 64 | 40 || 104 Searing Ray | 1 | 10 || 11 Use: Scroll | 4 | 4 || 8 Potion | | 1 || 1 Stab: Distracted | | 1 || 1 Armour: Robe | 11 | 18 || 29 Dodge: Dodged | 31 | 15 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2526 | 2482 | 44 | 381 | 1544 | 4 | 631.5 | Dungeon | 2372 | 2328 | 44 | 308 | 1480 | 3 | 790.7 | Sewer | 153 | 153 | 0 | 73 | 64 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1071 daAuts D:1: 1057 daAuts D:3: 244 daAuts Sewer: 153 daAuts