Dungeon Crawl Stone Soup version 0.32-a0-1034-gcaa3975920 (webtiles) character file. Game seed: 17575433450178110152 429 Stellion the Conjurer (level 6, -4/41 HPs) Began as a Human Conjurer on May 1, 2024. Slain by a mummy (17 damage) ... in an ossuary. The game lasted 00:12:14 (4527 turns). Stellion the Conjurer (Human Conjurer) Turns: 4527, Time: 00:12:14 Health: -4/41 AC: 3 Str: 7 XL: 6 Next: 98% Magic: 0/11 EV: 11 Int: 21 God: Gold: 180 SH: 0 Dex: 11 Spells: 6/12 levels left rFire . . . b - +3 flail rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ p - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 180 gold pieces. Inventory: Hand Weapons b - a +3 flail (weapon) c - a +1 short sword q - a +1 heavy flail Missiles k - 3 javelins m - 9 poisoned darts Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) g - a +0 leather armour y - a +0 pair of gloves Magical Staves t - a staff of fire Jewellery p - a ring of see invisible (left hand) Talismans j - a flux talisman Scrolls e - 3 scrolls of fear h - 2 scrolls of fog {unknown} i - a scroll of brand weapon {unknown} o - a scroll of vulnerability {unknown} v - a scroll of identify x - a scroll of summoning {unknown} Potions d - a potion of curing l - a potion of brilliance {unknown} r - 2 potions of resistance {unknown} s - a potion of cancellation {unknown} u - a potion of heal wounds {unknown} w - a potion of mutation {unknown} z - a potion of degeneration {unknown} Skills: + Level 1.0 Short Blades + Level 2.5 Dodging + Level 3.0 Stealth + Level 3.9 Spellcasting + Level 6.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Mephitic Cloud Conj/Alch/Air 13% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 17% 3d6 10% 3 Apportation Tloc 8% N/A 12% 1 Jinxbite Hex 8% N/A 19% 2 Mercury Vapours Alch/Air 8% N/A 19% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Summon Ice Beast Ice/Summ 4% N/A 36% 3 Freezing Cloud Conj/Ice/Air 6% 6-21 80% 5 Alistair's Intoxication Alch 2% N/A 98% 5 Permafrost Eruption Ice/Erth 2% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Chain Lightning Conj/Air 8% 3d11 100% 9 Fire Storm Conj/Fire 8% 8d2 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Ashenzari Xom Shops: D:1 * Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The mummy barely misses you. You barely miss the mummy. The mummy is severely damaged. The mummy hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombie Aim: a scorpion zombie (severely damaged, wandering, unable to see you, hasn't noticed you, 100% to hit) The magic dart hits the mummy but does no damage. The mummy is severely damaged. You flicker back into view. The mummy barely misses you. You hit the scorpion zombie. The scorpion zombie is severely damaged. The scorpion zombie hits you but does no damage. The mummy closely misses you. You feel better. The scorpion zombie closely misses you. You hit the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie barely misses you. The mummy hits you! * * * LOW HITPOINT WARNING * * * The scorpion zombie barely misses you. You hit the scorpion zombie. The scorpion zombie is almost destroyed. The scorpion zombie hits you but does no damage. The mummy barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion zombie Aim: a scorpion zombie (almost destroyed, 100% to hit) The magic dart hits the scorpion zombie but does no damage. The scorpion zombie is almost destroyed. The scorpion zombie completely misses you. You hit the scorpion zombie. You destroy the scorpion zombie! The mummy hits you! You die... ##+## #...# #.∩.# #@..# #M∩.# #...# #.....# #.#.#.# ####### You could see a mummy. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:4) A hound (D:4) 2 iguanas (D:4) A scorpion zombie (Ossuary) 3 orc wizards 2 mummies 3 gnolls (D:4) 2 adders A shadow imp (D:4) 4 ufetubi (D:4) 3 dart slugs A ribbon worm (D:2) 15 orcs 5 bats 9 endoplasms 6 giant cockroaches 6 goblins 6 hobgoblins 8 kobolds 2 quokkas (D:2) 9 ball pythons 2 frilled lizards (D:1) 2 hobgoblin zombies (D:6) 3 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 150 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 197 | D:1 | Learned a level 2 spell: Searing Ray 314 | D:1 | Found Riwnom's General Store. 1029 | D:2 | Found a broken altar of Ashenzari. 1032 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1142 | D:2 | Learned a level 3 spell: Mephitic Cloud 1893 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/7 2129 | D:3 | Reached skill level 5 in Conjurations 2583 | D:3 | Reached XP level 5. HP: 28/35 MP: 0/9 3276 | D:4 | Reached XP level 6. HP: 41/41 MP: 6/11 3391 | D:4 | Reached skill level 6 in Conjurations 3738 | D:4 | Found a shimmering altar of Xom. 4423 | D:5 | Entered Level 5 of the Dungeon 4473 | D:5 | You fall into a shaft and drop 1 floor! 4493 | D:6 | Found a sand-covered staircase. 4501 | Ossuary | Entered an ossuary 4506 | Ossuary | Reached skill level 1 in Short Blades 4527 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring, serial_shops, shop, minmay_misc_feat_diagonals, minmay_tiny_reverse_x D:2: layout_loops_ring, basic_altar D:3: layout_basic, bh_walls_and_bars D:4: layout_basic, mainiacjoe_overflow_surrounded_room, guppyfry_early_orc_mine D:5: layout_gridville, nicolae_ashenzari_skybound, ebering_ghost_disaster_area, minivault_11, serial_bayou_crossing, uniq_blork_the_orc, uniq_eustachio, uniq_sigmund D:6: layout_basic, dreamdust_divine_triumvirate, temple_statues, nicolae_ossuary_entry_giza, minmay_misc_feat_hallway, minmay_chambers_of_fives Ossuary: ossuary_minmay_chase Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 3 | 3.9 Stealth | 3 | 3.0 Short Blades | 1 | 1.0 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | 10 || 11 Flail | | 13 || 13 Cast: Magic Dart | 78 | 54 || 132 Searing Ray | 2 | 32 || 34 Mephitic Cloud | | 1 || 1 Use: Scroll | | 8 || 8 Potion | | 7 || 7 Armour: Robe | 5 | 33 || 38 Dodge: Dodged | 3 | 41 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4528 | 4416 | 112 | 440 | 3193 | 7 | 646.9 | Dungeon | 4498 | 4386 | 112 | 440 | 3193 | 6 | 749.7 | Ossuary | 30 | 30 | 0 | 0 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1309 daAuts D:3: 1109 daAuts D:1: 1028 daAuts D:2: 973 daAuts D:5: 49 daAuts Ossuary: 30 daAuts D:6: 27 daAuts