Dungeon Crawl Stone Soup version 0.32-a0-1049-gd495c7ad2a (webtiles) character file. Game seed: 12817357074854336605 920 Stellion the Thaumaturge (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on May 3, 2024. Shot with an arrow by a centaur (6 damage) ... on level 5 of the Dungeon. The game lasted 00:13:28 (4770 turns). Stellion the Thaumaturge (Deep Elf Conjurer) Turns: 4770, Time: 00:13:29 Health: -1/36 AC: 2 Str: 6 XL: 7 Next: 83% Magic: 19/20 EV: 12 Int: 23 God: Gold: 342 SH: 0 Dex: 13 Spells: 7/22 levels left rFire . . . u - +2 dagger (venom) rCold . . . n - orb {*channel} rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ x - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.17/turn %: channel magic (20%) @: very slightly contaminated A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 342 gold pieces. Inventory: Hand Weapons d - a +0 club g - a +0 short sword k - a +0 dagger r - a +3 dagger s - a +4 mace u - a +2 dagger of venom (weapon) y - a +3 short sword Missiles j - 13 poisoned darts t - 2 javelins Armour a - a +0 robe (worn) n - an orb of energy (worn) A - the +1 robe "Malasos" {*Corrode +Inv rElec Dex+6} (You found it on level 4 of the Dungeon) Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. Jewellery x - a ring of positive energy (left hand) Wands p - a wand of roots (4) B - a wand of charming (17) Scrolls h - 3 scrolls of teleportation i - 3 scrolls of noise o - 2 scrolls of blinking w - a scroll of silence {unknown} Potions b - a potion of magic c - 2 potions of mutation e - 4 potions of lignification f - 3 potions of curing l - a potion of heal wounds m - 2 potions of resistance q - a potion of degeneration {unknown} v - 2 potions of brilliance z - a potion of berserk rage {unknown} Skills: + Level 0.2 Fighting + Level 3.3 Dodging + Level 3.7 Stealth + Level 8.3 Spellcasting + Level 7.8 Conjurations * Level 0.4 Necromancy * Level 0.5 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 90% 2d7 3% 2 c - Blink Tloc 24% N/A 21% 2 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 28% 4 e - Teleport Other Tloc 12% N/A 34% 3 f - Vampiric Draining Necr 11% 2d6 36% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 6% 1 Momentum Strike Conj/Tloc 56% 3d9 8% 2 Slow Hex 36% N/A 19% 1 Lesser Beckoning Tloc 24% N/A 21% 2 Fulminant Prism Conj/Alch 13% 3d9 32% 4 Maxwell's Portable Pile Tloc 12% 2d(6-17) 34% 3 Confusing Touch Hex 9% N/A 41% 3 Leda's Liquefaction Alch/Erth 4% N/A 75% 4 Lee's Rapid Deconstruct Erth 4% 3d5* 96% 5 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Message History You kill the jelly! You finish channelling your searing ray. A centaur comes into view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (asleep, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, 89% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Magical energy flows into your mind! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, 89% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) Magical energy flows into your mind! The centaur shoots an arrow. The arrow misses you. The searing ray hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... ..######.#####..##...... #.# #..##..#### #†# #..##..# ..######.#####..##..## .....................# .######..######<.....# #..# #........ #..# ##.....## #@.###### ....... ..#####.......# #.#.... .c........###.# .#.### .....c....# .# # ..####.##.# #. #. #... #. ##### #. .. You could see a centaur. Vanquished Creatures An ogre (D:4) A scorpion (D:4) 5 wights (D:4) An orc priest (D:3) A bombardier beetle (D:4) A hound (D:4) 3 jellies Ijyb (D:4) 3 iguanas 2 orc wizards (D:3) 3 gnolls (D:4) 4 adders 2 ufetubi (D:5) 2 dart slugs 7 ribbon worms 8 orcs (D:3) 9 bats 9 endoplasms 4 giant cockroaches 3 goblins 6 hobgoblins 9 kobolds 3 quokkas 6 ball pythons 3 frilled lizards (D:3) 6 rats 103 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D:1 | Noticed an electric eel 406 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 409 | D:1 | Learned a level 2 spell: Searing Ray 606 | D:1 | Reached skill level 5 in Conjurations 1330 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1415 | D:2 | Found a faded altar of an unknown god. 1427 | D:2 | Got Plato's Grimoire of Momentum 1907 | D:3 | Reached XP level 4. HP: 21/24 MP: 1/11 2060 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2533 | D:3 | Found a glowing drain. 2569 | D:3 | Reached skill level 4 in Spellcasting 2695 | D:3 | Reached XP level 5. HP: 20/28 MP: 7/13 3353 | D:4 | Learned a level 2 spell: Blink 3358 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3412 | D:4 | Reached skill level 5 in Spellcasting 3416 | D:4 | Reached XP level 6. HP: 8/32 MP: 1/16 3563 | D:4 | Reached skill level 6 in Spellcasting 3801 | D:4 | Reached XP level 7. HP: 36/36 MP: 14/19 3819 | D:4 | Reached skill level 7 in Spellcasting 4200 | D:4 | Identified the +1 robe "Malasos" {*Corrode +Inv rElec | Dex+6} 4252 | D:4 | Noticed Ijyb 4263 | D:4 | Killed Ijyb 4264 | D:4 | Reached skill level 8 in Spellcasting 4632 | D:4 | Learned a level 3 spell: Teleport Other 4636 | D:4 | Learned a level 3 spell: Vampiric Draining 4637 | D:5 | Entered Level 5 of the Dungeon 4770 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_corners, minmay_octomino_e4 D:2: wad_crossroads, layout_loops_ring, shapermc_ecumenical_altar_rom_forum D:3: minmay_bubble_buster, layout_basic, mainiacjoe_overflow_concentric_impassable, cheibrodos_sewer_entry_sluice D:4: cheibrodos_old_hovel, layout_basic, serial_library_hellmonk_reading_circle, uniq_ijyb D:5: layout_loops_ring, minmay_temple_entry_glassed_door, gammafunk_ghost_arena Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.8 Stealth | 3 | 3.7 Spellcasting | 4 5 6 8 | 8.3 Dodging | 3 | 3.3 Fighting | | 0.2 Necromancy | | 0.4 Translocations | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 58 | 44 | 19 || 121 Searing Ray | 2 | 24 | 17 || 43 Iskenderun's Myst | | 1 | 1 || 2 Use: Scroll | 6 | 6 | || 12 Armour: Robe | 2 | 11 | 20 || 33 Dodge: Dodged | 4 | 10 | 13 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4769 | 4653 | 116 | 256 | 3693 | 5 | 953.8 | Dungeon | 4769 | 4653 | 116 | 256 | 3693 | 5 | 953.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1381 daAuts D:3: 1329 daAuts D:2: 971 daAuts D:1: 955 daAuts D:5: 132 daAuts