Dungeon Crawl Stone Soup version 0.32-a0-1317-g426ccd8811 (webtiles) character file. Game seed: 1691733980256086561 2 Stellion the Chiller (level 1, 2/13 HPs) Began as a Merfolk Ice Elementalist on May 31, 2024. Got out of the dungeon alive. The game lasted 00:00:27 (45 turns). Stellion the Chiller (Merfolk Ice Elementalist) Turns: 45, Time: 00:00:28 Health: 2/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you. The jackal completely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal barely misses you. The jackal closely misses you. There is an open door here. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You freeze the jackal. The jackal is severely wounded. The jackal barely misses you. There is a staircase leading out of the dungeon here. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You have escaped! #.###...###.# #.#.......#.# #.#.⌠.#.⌠.#.# #.....#.....# #....###....# ####..#.h#### +.....+ ###'### #..hh@# ####### You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 45 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Freeze || 4 Armour: Robe || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 9 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 9 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts