Dungeon Crawl Stone Soup version 0.32-a0-1475-g523ca51177 (webtiles) character file. Game seed: 2834505396396138407 572105 Stellion the Iron Dragon (level 25, -2/182 HPs) Began as a Grey Draconian Conjurer on June 17, 2024. Was the Champion of Vehumet. Killed from afar by Frederick (9 damage) ... on level 5 of the Vaults on June 18, 2024. The game lasted 05:27:38 (74083 turns). Stellion the Iron Dragon(Grey Draconian Conjurer) Turns: 74083, Time: 05:27:38 Health: -2/182 AC: 24 Str: 6 XL: 25 Next: 67% Magic: 41/51 EV: 13 Int: 33 God: Vehumet [******] Gold: 4526 SH: 15 Dex: 19 Spells: 32/73 levels left rFire + + + U - staff of earth rCold + + . M - +5 kite shield {reflect} rNeg + + . (body armour unavailable) rPois + i - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + g - scarf of the Sea {rC+ rF+, rElec rPois rCorr Str-4 Dex+3} rCorr + b - +1 pair of gloves "Cestaw" {Dex+2 Stlth+} SInv + l - +1 pair of boots {Fly} Will ++... S - amulet "Betup" {Faith rF+ rN+ Will+ Dex+2} Stlth ++++ j - ring "Lavunup" {Fly rElec rC+} HPRegen 0.50/turn y - ring "Tith" {rF+ rN+ rCorr Dex+3} MPRegen 0.32/turn %: reflection, faith @: about to teleport, liquefying, flying, hasted, studying 2 skills, slowed movement, quick A: mud breath, mud-swimmer, AC +17, amphibious, unfitting armour, cold-blooded }: 3/15 runes: decaying, slimy, gossamer a: Mud Breath, Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 11 branches of the dungeon, and saw 51 of its levels. You visited 1 bazaar. You also visited: Trove, Sewer, Bailey, Gauntlet and Desolation. You collected 7714 gold pieces. You spent 3188 gold pieces at shops. Inventory: Hand Weapons o - the +7 Spriggan's Knife {stab, EV+4 Stlth+} (You found it on level 3 of the Vaults) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. Missiles u - 11 curare-tipped darts (quivered) Armour b - the +1 pair of gloves "Cestaw" (worn) {Dex+2 Stlth+} (You found it in a bailey) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. g - the scarf of the Sea (worn) {rC+ rF+, rElec rPois rCorr Str-4 Dex+3} (You found it on level 2 of the Depths) Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. i - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You found it in the Desolation of Salt) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. l - a +1 pair of boots of flying (worn) M - a +5 kite shield of reflection (worn) Magical Staves U - a staff of earth (weapon) Jewellery a - the amulet "Nulyasi" {Acrobat rF++} (You found it in the Desolation of Salt) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rF++: It greatly protects you from fire. e - the amulet "Nophoves" {rF+ RegenMP+ Str+3} (You acquired it on level 1 of the Realm of Zot) [amulet of magic regeneration] It increases your rate of magic regeneration. Str+3: It affects your strength (+3). rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. j - the ring "Lavunup" (left hand) {Fly rElec rC+} (You found it on level 5 of the Pits of Slime) [ring of protection from cold] rC+: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. y - the ring "Tith" (right hand) {rF+ rN+ rCorr Dex+3} (You found it on level 5 of the Pits of Slime) [ring of resist corrosion] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. G - a ring of ice P - the ring "Xejytiw" {rPois rF+++ Str-5 Int+4} (You took it off a servant of whispers in the Desolation of Salt) [ring of poison resistance] Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). rF+++: It renders you almost immune to fire. rPois: It protects you from poison. S - the amulet "Betup" (around neck) {Faith rF+ rN+ Will+ Dex+2} (You found it on level 1 of the Swamp) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Wands c - a wand of flame (95) p - a wand of digging (31) v - a wand of mindburst (21) D - a wand of polymorph (44) J - a wand of light (17) L - a wand of roots (67) O - a wand of charming (48) Scrolls d - 4 scrolls of fog f - a scroll of vulnerability h - 23 scrolls of teleportation s - 5 scrolls of blinking x - a scroll of poison A - 4 scrolls of fear B - 33 scrolls of identify N - 2 scrolls of revelation Q - 3 scrolls of summoning Potions k - 33 potions of curing m - 6 potions of brilliance n - 2 potions of magic q - a potion of might r - 4 potions of enlightenment t - a potion of berserk rage w - a potion of haste z - 6 potions of resistance C - 21 potions of heal wounds H - 5 potions of cancellation Skills: + Level 6.5 Fighting + Level 4.2 Short Blades + Level 1.0 Staves + Level 1.4 Throwing + Level 7.8 Dodging + Level 6.0 Stealth + Level 4.2 Shields + Level 24.7 Spellcasting + Level 14.8 Conjurations + Level 0.4 Hexes + Level 8.0 Translocations + Level 0.8 Fire Magic + Level 22.0 Ice Magic O Level 27 Earth Magic + Level 2.0 Alchemy + Level 2.1 Evocations You had 32 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Iskenderun's Mystic Conj/Tloc 86% 2d17 (+2d91% 4 d - Metabolic Englaciati Hex/Ice 43% N/A 1% 5 e - Permafrost Eruption Ice/Erth 70% 2x4d15 1% 6 f - Fireball Conj/Fire 37% 3d15 1% 5 g - Lee's Rapid Deconstr Erth 72% 3d33* 0% 5 h - Leda's Liquefaction Alch/Erth 58% N/A 1% 4 i - Mephitic Cloud Conj/Alch/Air 67% N/A 1% 3 j - Bombard Conj/Erth 66% 9d11 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Capacitive Co Air 20% ∞ 100% 8 Hailstorm Conj/Ice 100% 3d16 0% 3 Brom's Barrelling Bould Conj/Erth 100% 2d11 0% 4 Apportation Tloc 100% N/A 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Blink Tloc 100% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Scorch Fire 92% 2d8 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Maxwell's Portable Pile Tloc 76% (3-9)d7 1% 3 Summon Ice Beast Ice/Summ 85% N/A 1% 3 Teleport Other Tloc 76% N/A 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Flame Wave Conj/Fire 75% 2d17 1% 4 Fulminant Prism Conj/Alch 38% 3d17 1% 4 Passage of Golubria Tloc 76% N/A 1% 4 Petrify Alch/Erth 100% N/A 1% 4 Arcjolt Conj/Air 37% 1d47 1% 5 Borgnjor's Vile Clutch Necr/Erth 57% N/A 1% 5 Hoarfrost Cannonade Ice/Alch 44% N/A 1% 5 Ozocubu's Refrigeration Ice 56% 4d19 1% 7 Lehudib's Crystal Spear Conj/Erth 66% 10d15 1% 8 Shatter Erth 72% 3d53* 1% 9 Slow Hex 100% N/A 3% 1 Inner Flame Hex/Fire 44% N/A 3% 3 Necrotise Necr 100% 1d9 4% 1 Summon Small Mammal Summ 100% N/A 4% 1 Sculpt Simulacrum Ice/Alch 44% N/A 4% 6 Cigotuvi's Dreadful Rot Necr/Alch/Air 90% N/A 5% 2 Jinxbite Hex 86% N/A 6% 2 Sublimation of Blood Necr 40% N/A 7% 2 Ignite Poison Fire/Alch 50% N/A 7% 4 Sticky Flame Fire/Alch 50% 2d9 7% 4 Starburst Conj/Fire 37% 6d11 8% 6 Dimensional Bullseye Hex/Tloc 31% N/A 9% 4 Vhi's Electric Charge Tloc/Air 100% N/A 9% 4 Conjure Ball Lightning Conj/Air 37% 3x3d12 9% 6 Confusing Touch Hex 43% N/A 12% 3 Sigil of Binding Hex 43% N/A 12% 3 Tukima's Dance Hex 43% N/A 12% 3 Airstrike Air 20% 2d(3-19) 12% 4 Polar Vortex Ice 56% 12d7* 14% 9 Yara's Violent Unravell Hex/Alch 24% 3d11 21% 5 Summon Forest Summ/Tloc 30% N/A 24% 5 Gell's Gavotte Tloc 38% 2d(28-42) 26% 6 Cause Fear Hex 21% N/A 36% 4 Animate Dead Necr 40% N/A 41% 4 Dispel Undead Necr 40% 3d16 41% 4 Martyr's Knell Necr/Summ 40% N/A 41% 4 Eringya's Noxious Bog Alch 26% 4d6 58% 6 Silence Hex/Air 21% N/A 75% 5 Plasma Beam Fire/Air 21% 2x1d33 78% 6 Manifold Assault Tloc 38% N/A 82% 7 Fulsome Fusillade Conj/Alch 38% (3-5)d14 90% 8 Death Channel Necr 20% N/A 100% 6 Summon Cactus Giant Summ 20% N/A 100% 6 Summon Hydra Summ 20% N/A 100% 7 Discord Hex 21% N/A 100% 8 Disjunction Tloc 38% N/A 100% 8 Ignition Fire 23% 3d8 100% 8 Chain Lightning Conj/Air 37% 3d49 100% 9 Dragon's Call Summ 20% N/A 100% 9 Fire Storm Conj/Fire 37% 8d10 100% 9 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:10 Swamp (4/4) Lair:3 Spider (4/4) Lair:3 Slime (5/5) Lair:4 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (3/5) Depths:4 Sewer (visited) Bailey (visited) Desolation (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:6 ! D:8 * D:12 * D:14 * Orc:1 = Orc:2 *[:( Elf:1 (:= Vaults:1 (!? Vaults:2 ? Vaults:3 [ Vaults:4 (=* Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:2 Depths:3 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:1 Annotations: D:6 3 runed translucent doors D:7 1 runed translucent door, timneilson's ghost, novice OpSh Temple 2 transporters Vaults:4 3 runed translucent doors, Hogocytz's ghost, adept MfIE Vaults:5 Frederick Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull iron-grey scales are very hard. (AC +17) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The mystic blast hits the phantasmal warrior! The phantasmal warrior is almost destroyed. The phantasmal warrior is knocked back by the mystic blast. The phantasmal warrior slams into the heavily etched metal wall! You destroy the phantasmal warrior! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the war gargoyle but does no damage. The war gargoyle is almost destroyed. You hear a shout! You hear a deafening roar! You hear a shout! The war gargoyle hits you with a +1 morningstar of protection!!! * * * LOW HITPOINT WARNING * * * The titan casts a spell at you. The bolt of lightning hits the war gargoyle! The war gargoyle resists. The war gargoyle is destroyed! The bolt of lightning misses you. You hear a shout! x6 You feel much better. A shadow dragon comes into view. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Frederick points at you and mumbles some strange words. The iron shot misses you. Frederick is knocked back by the blast. The titan mumbles some strange words. The titan is healed somewhat. A yaktaur captain comes into view. A frost giant comes into view. It is wielding a +1 battleaxe of freezing. You hear a deafening roar! As you read the scroll of fog, it dissolves into smoke. You hear a shout! The storm dragon breathes lightning at you. The bolt of lightning hits you. You resist. * * * LOW HITPOINT WARNING * * * Frederick casts a spell. The bolt of lightning hits you! You resist. * * * LOW HITPOINT WARNING * * * The fiery plasma hits you! You resist. You die... Frederick says, "A mage should rely only on their own abilities." .. #.. #... ###CD.# .#.C.# §...## ##§§...# #....# #@§§# . #....# #§C§.# .. #....##~~§§..# #.p#....#)D)~....# #...)).C~DC##.....# ##...).@))######### .....