Dungeon Crawl Stone Soup version 0.32-a0-1967-g9dd00976c5 (webtiles) character file. Game seed: 4555694766777389375 35 Stellion the Conjurer (level 3, 0/26 HPs) Began as a Mountain Dwarf Conjurer on Aug 2, 2024. Succumbed to a gnoll's poison ... on level 1 of the Dungeon. The game lasted 00:03:18 (1055 turns). Stellion the Conjurer(Mountain Dwarf Conjurer) Turns: 1055, Time: 00:03:19 Health: 0/26 AC: 5 Str: 11 XL: 3 Next: 16% Magic: 1/5 EV: 9 Int: 18 God: Gold: 61 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . d - +0 dagger (drain) rCold . . . (no shield) rNeg . . . h - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3) A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons c - a +1 dagger of holy wrath d - a +0 dagger of draining (weapon) i - a +1 dagger of flaming l - a +1 whip of venom Missiles f - 4 javelins j - 2 atropa-tipped darts Armour a - a +0 robe h - a +0 ring mail (worn) Scrolls e - a scroll of teleportation k - 2 scrolls of identify Potions b - a potion of magic g - a potion of brilliance Skills: + Level 0.2 Armour + Level 1.5 Dodging + Level 1.4 Stealth + Level 1.9 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 2% 1d1 56% 3 Ozocubu's Armour Ice 1% N/A 56% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 65% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You climb upwards. You feel very sick. There is a stone staircase leading down here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 whip of venom (moderately wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll barely misses you. The searing ray hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a +1 whip of venom; a gnoll corpse l - a +1 whip of venom * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. You die... ##'#### #.........# #.# #.........## #.# #.....#+#.## #.# #.....#.#..# ###'#### ##.....#.##.# #####......###......+....' #..........##.......#.##.# #..........'..#.....#.##.# #........@.####.....#.##.# #.........>.........'....# #.....####.###......#.##+# #............#......#..... #..........#.#....###..... #####......#.#....# #..... #......#.#....# #....# #......#.########....# #.######.#......'....# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ball python (D:2) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins 4 hobgoblins (D:1) 4 kobolds A quokka (D:2) A bat (D:1) A rat (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 223 | D:1 | Reached skill level 4 in Conjurations 223 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 226 | D:1 | Learned a level 2 spell: Searing Ray 1052 | D:1 | Reached XP level 3. HP: 5/26 MP: 1/5 1054 | D:1 | HP: 1/26 [poisoned by a gnoll] 1055 | D:1 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.4 Armour | | 0.2 Dodging | | 1.5 Stealth | | 1.4 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 29 Searing Ray || 5 Use: Scroll || 3 Armour: Robe || 1 Ring mail || 12 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1055 | 1048 | 7 | 30 | 810 | 2 | 527.5 | Dungeon | 1055 | 1048 | 7 | 30 | 810 | 2 | 527.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 812 daAuts D:2: 243 daAuts