Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 5331819889752681827 1 Stellion the Ducker (level 1, -3/16 HPs) Began as a Merfolk Gladiator on Mar 6, 2025. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (55 turns). Stellion the Ducker (Merfolk Gladiator) Turns: 55, Time: 00:00:18 Health: -3/16 AC: 5 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 7 God: Gold: 17 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a +0 cloak (worn) Scrolls f - a scroll of noise {unknown} g - a scroll of identify {unknown} i - a scroll of enchant weapon {unknown} Skills: + Level 2.2 Fighting + Level 4.0 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You open the door. A gnoll comes into view. It is wielding a +0 spear. Found a helmet. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (65% to hit) You reach to attack! You barely miss the gnoll. You hear a shout! The gnoll hits you from afar with a +0 spear. A hobgoblin comes into view. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (65% to hit) You reach to attack! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (lightly wounded, 65% to hit) You reach to attack! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin misses you. You puncture the hobgoblin! You kill the hobgoblin! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (lightly wounded, 65% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. You die... ##...# ######### #....# #...ß...###....# .[ß.<.ß..##....# .........ß#....# .ß..(..ß.......# .........ß#....### ..ß...ß..##......# #...ß...###....#@# ###. ######### #...##.# ..... ##..##g##...... #####..'g....[ ####...... ..... .... ... .. You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, shapermc_ecumenical_altar_pompeii, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_clump_C, infiniplex_forest_split, infiniplex_forest_clump_small, infiniplex_forest_diagonal, infiniplex_forest_diagonal, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, chequers_serial_rivers_room_a Action || total ---------------------------++------- Melee: Trident || 6 Armour: Leather armour || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 54 | 0 | 0 | 19 | 1 | 54.0 | Dungeon | 54 | 54 | 0 | 0 | 19 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts