Dungeon Crawl Stone Soup version 0.33-a0-1099-gb9a02fdcf7 (webtiles) character file. Game seed: 14277883747462438746 641 Stellion the Chopper (level 7, 0/58 (60) HPs) Began as a Mountain Dwarf Fighter on Mar 17, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:07:45 (3221 turns). Stellion the Chopper (Mountain Dwarf Fighter) Turns: 3221, Time: 00:07:46 HP: 0/58 (60) AC: 10 Str: 20 XL: 7 Next: 26% MP: 7/7 EV: 13 Int: 12 God: Gold: 260 SH: 4 Dex: 8 Spells: 6/6 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . f - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth h - +5 ring of evasion HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: clarity @: mighty, lethally poisoned (0 -> -16), inhibited regen, lightly drained A: runic magic, artefact enchanting, clarity, clever 1, inhibited regeneration, ephemeral shield a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 260 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) u - a +1 dagger of draining x - a +0 war axe y - a +3 battleaxe Missiles l - 6 javelins (quivered) p - 3 poisoned darts Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) f - a +1 helmet (worn) k - a +0 pair of boots (worn) o - an orb of energy z - a +2 robe of positive energy Jewellery h - a +5 ring of evasion (worn) Talismans i - a beast talisman Wands w - a wand of roots (5) Scrolls j - a scroll of enchant weapon Potions d - 2 potions of might e - a potion of invisibility g - 4 potions of enlightenment m - a potion of mutation n - 2 potions of brilliance {unknown} q - 2 potions of resistance {unknown} r - 3 potions of haste s - 2 potions of moonshine {unknown} t - 2 potions of attraction {unknown} v - 2 potions of magic {unknown} Skills: + Level 4.9 Fighting + Level 6.5 Axes + Level 4.9 Armour + Level 1.6 Dodging + Level 4.2 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 61% 2 Launch Clockwork Bee Frge 0% N/A 83% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Cheibriados Shops: D:3 : Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You possess an exceptional clarity of mind. Your mind is acute. (Int +4, Str/Dex -1) You do not regenerate when monsters are visible. A shield forms around you when casting spells or using Invocations. (SH +7) Message History You barely miss the wight. You hit the wight. The wight misses you. The wight hits you with a +3 battleaxe. You feel drained. You slash the wight! You destroy the wight! You closely miss the wight. The wight barely misses you. You barely miss the wight. The wight is heavily damaged. The wight hits you but does no damage. The wight hits you with a +3 battleaxe! You feel drained. * * * LOW HITPOINT WARNING * * * You closely miss the wight. The wight is heavily damaged. The wight hits you with a +3 battleaxe. * * * LOW HITPOINT WARNING * * * You slash the wight! You destroy the wight! Things that are here: a +3 battleaxe; a +2 robe of positive energy y - a +3 battleaxe; z - a +2 robe of positive energy You start resting. A water moccasin comes into view. You closely miss the water moccasin. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin closely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin completely misses you. You block the water moccasin's attack. You slash the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. Your regeneration stops near monsters. Ambient excess energy start collecting around you. You feel clever. You die... ..#...............###..... ##.......(...)............ ###..................#...... ......................##..# .........#...........## ... .#......#............. #....#.##..#.#........ ##.....#..####..###.## ##.......@..# ..# .. ###.....##.S..##..## #.....#..#........ ###...#...........# #......##.......# ##.....#....#.#.. #....)###...### . ###.....#...# ###...#.... You could see a water moccasin. Vanquished Creatures A kobold brigand (Sewer) 2 scorpions 2 wights (D:5) 3 bombardier beetles A jelly (D:5) 3 gnolls (D:3) 7 adders 4 river rats A dart slug (D:1) 4 ribbon worms 2 orcs (D:3) 8 ball pythons 5 bats 8 endoplasms 7 giant cockroaches 8 goblins 7 hobgoblins 14 kobolds 2 quokkas 5 frilled lizards 7 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 159 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 284 | D:1 | Reached skill level 3 in Axes 613 | D:2 | Reached XP level 3. HP: 28/31 MP: 3/3 1175 | D:3 | Reached XP level 4. HP: 40/40 MP: 4/4 1237 | D:3 | Noticed a scorpion 1256 | D:3 | Killed a scorpion 1257 | D:3 | Reached skill level 4 in Axes 1257 | D:3 | Reached XP level 5. HP: 32/46 MP: 5/5 1795 | D:3 | Found Waarch's Vocational Training. 1933 | D:4 | Reached skill level 1 in Dodging 2105 | D:4 | Found a glowing drain. 2109 | Sewer | Entered a sewer 2194 | Sewer | Reached skill level 5 in Axes 2194 | Sewer | Reached XP level 6. HP: 33/53 MP: 6/6 2762 | D:4 | Found a snail-covered altar of Cheibriados. 2814 | D:4 | Found a broken altar of Ashenzari. 2967 | D:5 | Entered Level 5 of the Dungeon 3049 | D:5 | Reached skill level 6 in Axes 3049 | D:5 | Reached XP level 7. HP: 41/60 MP: 7/7 3221 | D:5 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3221 | D:5 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 3221 | D:5 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 3221 | D:5 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 3221 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms D:2: layout_rooms, hangedman_decor_clover_reticule, minmay_tripent D:3: wad_pebble_path, layout_loops_ring, nicolae_shop_vocational D:4: layout_rooms, slow_altar_2, mainiacjoe_overflow_catwalk, gup_sewer_entry_spiral D:5: layout_cave_pools, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 3 4 5 6 | 6.5 Fighting | 4 | 4.9 Armour | 4 | 4.9 Dodging | 1 | 1.6 Shields | 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: War axe | 131 | 237 | 12 || 380 Use: Scroll | 1 | 8 | || 9 Potion | | | 2 || 2 Armour: Scale mail | 89 | 116 | 9 || 214 Dodge: Dodged | 94 | 161 | 9 || 264 Block: Buckler | 34 | 51 | 1 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3466 | 3392 | 74 | 142 | 1990 | 6 | 577.7 | Dungeon | 2853 | 2779 | 74 | 78 | 1707 | 5 | 570.6 | Sewer | 613 | 613 | 0 | 64 | 282 | 1 | 613.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 785 daAuts D:4: 636 daAuts D:1: 631 daAuts Sewer: 613 daAuts D:2: 539 daAuts D:5: 261 daAuts