Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 7945629076932185479 128 Stellion the Conjurer (level 4, 21/21 HPs) Began as a Felid Conjurer on Mar 18, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:05:23 (2991 turns). Stellion the Conjurer (Felid Conjurer) Turns: 2991, Time: 00:05:23 Health: 21/21 AC: 1 Str: 5 XL: 4 Next: 86% Magic: 9/9 EV: 16 Int: 22 God: Gold: 141 SH: 0 Dex: 14 Spells: 1/8 levels left Lives: 1 Deaths: 1 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.23/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Wands c - a wand of roots (4) Scrolls b - 2 scrolls of identify d - 2 scrolls of blinking Potions a - a potion of magic e - 3 potions of curing f - a potion of moonshine {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 2.7 Spellcasting + Level 5.0 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (moderately wounded, 100% to hit) The magic dart hits the iguana. The iguana is moderately wounded. The iguana misses you. There is a stone staircase leading up here. The iguana bites you. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (moderately wounded, 82% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is heavily wounded. (Press . to maintain the ray.) The iguana completely misses you. The searing ray misses the iguana. The iguana closely misses you. You scratch the iguana but do no damage. The iguana is heavily wounded. You stop channelling your searing ray. The iguana misses you. You scratch the iguana but do no damage. The iguana is heavily wounded. The iguana completely misses you. You scratch the iguana but do no damage. The iguana is heavily wounded. The iguana bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You scratch the iguana. You bite the iguana, but do no damage. The iguana is severely wounded. The iguana bites you! Ouch! That really hurt! You die... You rejoin the land of the living... Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#.# #.# #########.# .#.#########.# #.......#.# .#.##......#.### #.......#.# .#.##.####.....#######.......#.## ....#.#####..#.......+.......'... .#..#.#............###.......#... ....#.#.###....#.รทรท..........#... ...................##........#... ...............#@#<##........#... ....#<#.....#)...#.##........#..[ ..........#......#.##........#... .###.........###.#.##......###... ...l>............................ ......###..#.###.#.#######.###... ...........#.# #.#.# #.# #.#. ##.##......#.# #.#.# #####.# #... ........_..#.# #.#.###.....####.. There were no monsters in sight! Vanquished Creatures A hound (D:4) 4 adders A gnoll (D:4) 3 dart slugs A ribbon worm (D:2) 3 ball pythons 3 bats 6 endoplasms 3 goblins 5 hobgoblins 3 jackals (D:3) 3 kobolds 2 frilled lizards 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stellion the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 316 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 346 | D:1 | Reached skill level 4 in Conjurations 1188 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/7 1191 | D:2 | Learned a level 2 spell: Searing Ray 2008 | D:3 | Found a faded altar of an unknown god. 2358 | D:3 | Reached XP level 4. HP: 21/21 MP: 6/8 2358 | D:3 | Gained a life (2 lives remaining) 2381 | D:3 | Found a broken altar of Ashenzari. 2787 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2972 | D:4 | Reached skill level 5 in Conjurations 2990 | D:3 | Mangled by an iguana 2990 | D:3 | Lost a life (1 life remaining) 2991 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms D:2: layout_basic, serial_glass, glass_columns_a, glass_columns_a, chequers_serial_rivers_micro_b D:3: layout_basic, evilmike_ruin_ashenzari, ebering_ecumenical_altar_sacrificial D:4: layout_basic, nicolae_yredelemnul_corpse_copse, grunt_temple_overflow_gold_and_silver Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 5 | 5.0 Dodging | 3 | 3.1 Stealth | 3 | 3.2 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 7 || 7 Bite | | 1 || 1 Cast: Magic Dart | 63 | 17 || 80 Searing Ray | 3 | 3 || 6 Use: Scroll | 7 | 2 || 9 Armour: Skin | 4 | 4 || 8 Dodge: Dodged | 6 | 6 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2991 | 2965 | 26 | 131 | 2556 | 4 | 747.8 | Dungeon | 2991 | 2965 | 26 | 131 | 2556 | 4 | 747.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1094 daAuts D:3: 914 daAuts D:1: 802 daAuts D:4: 180 daAuts