Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12957106593472680011 58 Stevil2 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Feb 24, 2025. Slain by a goblin ... wielding a +0 dagger ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (749 turns). Stevil2 the Conjurer (Deep Elf Conjurer) Turns: 749, Time: 00:01:19 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 75% Magic: 0/9 EV: 11 Int: 24 God: Gold: 98 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour e - a +0 robe (worn) Scrolls d - 2 scrolls of blinking {unknown} f - a scroll of butterflies {unknown} g - a scroll of poison {unknown} i - a scroll of torment {unknown} j - a scroll of enchant weapon {unknown} n - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} h - a potion of degeneration {unknown} k - a potion of brilliance {unknown} l - 2 potions of haste {unknown} m - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 2.6 Dodging - Level 2.4 Stealth * Level 3.4 Spellcasting * Level 5.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The goblin closely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin closely misses you. The goblin barely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin misses you. The goblin closely misses you. You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. The goblin hits you with a +0 club. You completely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The goblin barely misses you. You hit the goblin. You kill the goblin! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! The goblin misses you. Unknown command. You barely miss the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin hits you with a +0 dagger. You die... #..# #........# #....... #..# #...###### .....#...## #†.# #...# ######...# #..####..## ##... ##.#†....## ..... #....†..[. .##### #..####.## #. ####..####..### . #.......# #.g@# ####....# ###)# #g #....# ##.##...g ##....# ##>.))gg# #..######..#.#.## #.........##># # ########### <. ### You could see a goblin. Vanquished Creatures Robin (D:2) An adder (D:2) A dart slug (D:2) 5 ball pythons 2 endoplasms (D:2) 5 hobgoblins A quokka (D:1) 2 bats 2 frilled lizards (D:2) 8 goblins 3 kobolds 4 rats (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil2 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 399 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 410 | D:1 | Learned a level 2 spell: Searing Ray 511 | D:2 | Reached skill level 5 in Conjurations 646 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 722 | D:2 | Noticed Robin 733 | D:2 | Killed Robin 749 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_rooms, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Fighting | | 0.1 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Short sword || 13 Cast: Magic Dart || 22 Searing Ray || 19 Armour: Robe || 20 Dodge: Dodged || 16