Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10708267132539836272 34 Stevil2 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Feb 28, 2025. Slain by a ball python (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (1468 turns). Stevil2 the Conjurer (Deep Elf Conjurer) Turns: 1468, Time: 00:01:15 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 14% Magic: 4/9 EV: 1 Int: 24 God: Gold: 89 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -3), constricted A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) Jewellery k - a ring of protection from cold (left hand) Scrolls g - a scroll of acquirement {unknown} h - a scroll of identify {unknown} j - a scroll of poison {unknown} Potions b - a potion of magic d - 2 potions of lignification {unknown} e - 2 potions of heal wounds {unknown} f - 2 potions of brilliance {unknown} i - a potion of enlightenment {unknown} Skills: + Level 2.4 Dodging - Level 2.4 Stealth * Level 3.4 Spellcasting * Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 30% 3 Flame Wave Conj/Fire 17% 2d7 34% 4 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Sticky Flame Fire/Alch 4% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray misses the adder. The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) The adder bites you. The kobold hits the plant with a +0 whip. The plant begins to die. The ball python bites you. The ball python constricts you. The searing ray hits the adder! The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The kobold hits the plant with a +0 whip. The ball python bites you. The ball python constricts you. The adder bites you. You escape the ball python's grasp. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits the plant with a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 66% to hit) The searing ray misses the adder. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. The searing ray hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. A nearby plant withers and dies. The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. You die... ### ##..# #....# #.PP#P### #..†KS@# #.#.#.P†# #P...##.# #######.# ###..# #.#.## #...# #(### #.# You could see a ball python and a kobold. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ball pythons 3 bats (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 4 hobgoblins A quokka (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil2 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 400 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 404 | D:1 | Learned a level 2 spell: Searing Ray 559 | D:1 | Reached skill level 5 in Conjurations 1085 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1385 | D:2 | Found a faded altar of an unknown god. 1468 | D:2 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_ellora, hangedman_decor_growths, minmay_shallow_snake_nest Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 12 Searing Ray || 17 Armour: Robe || 15 Dodge: Dodged || 5