Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18207226980455631438 1031 Stevil2 the Destroyer (level 8, -7/42 HPs) Began as a Deep Elf Conjurer on Mar 1, 2025. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:04:39 (4380 turns). Stevil2 the Destroyer (Deep Elf Conjurer) Turns: 4380, Time: 00:04:40 Health: -7/42 AC: 2 Str: 10 XL: 8 Next: 3% Magic: 19/21 EV: 12 Int: 26 God: Gold: 155 SH: 0 Dex: 13 Spells: 14/21 levels left rFire . . . a - +2 short sword (drain) rCold . . . (no shield) rNeg . . . h - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - +6 ring of strength HPRegen 0.27/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +2 short sword of draining (weapon) Armour h - a +0 robe (worn) q - a +2 ring mail of fire resistance Magical Staves f - a staff of fire Jewellery i - the ring of the Mackerel {rF- rC+ Str-2 Int+6 Dex+3} (You found it on level 2 of the Dungeon) [ring of protection from cold] Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. m - a +6 ring of strength (left hand) Scrolls l - 2 scrolls of enchant weapon n - 2 scrolls of revelation Potions b - a potion of magic c - a potion of enlightenment d - 3 potions of berserk rage {unknown} e - a potion of lignification {unknown} g - 2 potions of attraction {unknown} j - a potion of might {unknown} k - a potion of cancellation o - 2 potions of curing {unknown} p - 2 potions of haste {unknown} Skills: + Level 0.7 Fighting + Level 3.6 Dodging - Level 2.4 Stealth * Level 7.3 Spellcasting * Level 9.1 Conjurations + Level 1.0 Translocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 z - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 33% 3d8 2% 3 Apportation Tloc 28% N/A 4% 1 Freeze Ice 36% 1d5 6% 1 Jinxbite Hex 18% N/A 9% 2 Fulminant Prism Conj/Alch 16% 3d10 10% 4 Frozen Ramparts Ice 18% 1d3 19% 3 Alistair's Intoxication Alch 6% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:4 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a scroll of identify. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (asleep, 100% to hit) The searing ray hits the hound! The hound is severely wounded. The hound barks! (Press . to maintain the ray.) The searing ray hits the hound! You kill the hound! Your Translocations skill increases to level 1! You finish channelling your searing ray. r - a scroll of identify As you read the scroll of identify, it crumbles to dust. k - a potion of cancellation You see here a +0 hand axe. You now have 155 gold pieces (gained 12). Found a falchion. A centaur comes into view. Found a stone. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (90% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... #.........######## .#.#.#.#......... # ............####. #^ #...........# #. #.###...#####...# #. #.....#######...####. #.................... ##....#######...##### #..@.# #...# #....# #...# #....# #...# #....# #...# #..c.# #...# ###### ##### You could see a centaur. Vanquished Creatures Sigmund (D:3) Edmund (D:4) 2 ice beasts (D:5) 2 gnoll sergeants 2 bombardier beetles (D:3) An orc priest (D:3) A hound (D:5) An iguana (D:5) 3 orc wizards A sleepcap (D:3) 4 adders 7 gnolls A shadow imp (D:5) 2 ufetubi (D:4) 3 dart slugs 4 ribbon worms 9 orcs 4 ball pythons 8 endoplasms A giant cockroach (D:3) 5 goblins 5 hobgoblins 2 jackals (D:1) 3 quokkas 10 bats 4 frilled lizards 4 kobolds 3 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stevil2 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 231 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 234 | D:1 | Reached skill level 5 in Conjurations 239 | D:1 | Learned a level 2 spell: Searing Ray 777 | D:2 | Identified the ring of the Mackerel {rF- rC+ Str-2 Int+6 | Dex+3} 995 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1664 | D:3 | Reached skill level 6 in Conjurations 1664 | D:3 | Reached XP level 4. HP: 9/24 MP: 1/11 1890 | D:3 | Noticed Sigmund 1895 | D:3 | Killed Sigmund 1896 | D:3 | Reached skill level 7 in Conjurations 1896 | D:3 | Reached XP level 5. HP: 5/28 MP: 5/14 2063 | D:3 | Reached XP level 6. HP: 32/32 MP: 11/15 2088 | D:3 | Reached skill level 5 in Spellcasting 2192 | D:3 | Found a faded altar of an unknown god. 2195 | D:3 | Found a broken altar of Ashenzari. 2281 | D:3 | Identified the +6 scale mail "Foaq" {Str+3 Dex+4} 2369 | D:3 | Reached skill level 8 in Conjurations 2731 | D:4 | Found a staircase to the Ecumenical Temple. 2747 | Temple | Entered the Ecumenical Temple 2796 | D:4 | Found Hastrychu's Weapon Boutique. 2871 | D:4 | Found a sacrificial altar of Ru. 2884 | D:4 | Found a shimmering altar of Xom. 2981 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3080 | D:4 | Noticed Edmund 3264 | D:4 | Killed Edmund 3265 | D:4 | Reached XP level 7. HP: 9/36 MP: 0/17 3533 | D:5 | Entered Level 5 of the Dungeon 3906 | D:5 | Reached skill level 9 in Conjurations 4183 | D:5 | Reached XP level 8. HP: 42/42 MP: 16/20 4280 | D:5 | Reached skill level 1 in Translocations 4380 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring, minmay_misc_feat_tiny D:2: layout_basic, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_paths_b, co_window_corner_b, co_window_cross_3, co_window_broadway_a, co_window_corner_b, co_window_corner_b, co_window_unsneaky_path_a, co_window_unsneaky_path_d, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, kennysheep_generic_room_15 D:3: layout_rooms, nicolae_overflow_ecumenical_swirl, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_2corner, co_window_corner_b, co_window_2corner, co_window_4corner_a, co_window_paths_d, glass_columns_b, glass_columns_b, glass_columns_b, uniq_sigmund D:4: layout_basic, mainiacjoe_overflow_big_doors, minmay_temple_entry_mini_moons, serial_glass, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, nicolae_take_the_stairs, uniq_edmund D:5: layout_basic, serial_glass, glass_columns_c, glass_columns_a, chequers_serial_rivers_small_a Temple: eino_temple_lava Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.1 Spellcasting | 4 5 7 | 7.3 Dodging | 3 | 3.6 Translocations | 1 | 1.0 Fighting | | 0.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Cast: Magic Dart | 16 | 1 | || 17 Searing Ray | 27 | 36 | 15 || 78 Iskenderun's Myst | | 4 | 2 || 6 Use: Scroll | | 6 | 1 || 7 Armour: Robe | 10 | 16 | 15 || 41 Dodge: Dodged | 7 | 16 | 11 || 34