Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 12396682328681254628 30 Stomo444 the Grave Robber (level 3, -2/18 HPs) Began as a Vine Stalker Necromancer on Nov 11, 2021. Slain by Terence (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (1834 turns). Stomo444 the Grave Robber (VSNe) Turns: 1834, Time: 00:02:22 Health: -2/18 AC: 2 Str: 11 XL: 3 Next: 18% Magic: 0/7 EV: 12 Int: 15 God: Gold: 9 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of brand weapon {unknown} d - 2 scrolls of amnesia {unknown} f - a scroll of holy word {unknown} g - 2 scrolls of identify {unknown} h - a scroll of magic mapping {unknown} Potions c - a potion of heal wounds {unknown} i - a potion of flight {unknown} j - a potion of magic {unknown} Skills: + Level 1.3 Fighting + Level 1.0 Maces & Flails + Level 2.1 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 52% 1d6 4% 1 b - Vampiric Draining Necr 6% 2d6 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 26% N/A 4% 1 Apportation Tloc 2% N/A 22% 1 Corona Hex 1% N/A 22% 1 Freeze Ice 4% 1d3 22% 1 Summon Small Mammal Summ 4% N/A 22% 1 Animate Dead Necr 6% N/A 38% 4 Frozen Ramparts Ice 2% 1d2 54% 3 Agony Necr 13% N/A 75% 5 Hailstorm Conj/Ice 1% 3d3 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History An adder comes into view. The adder hisses angrily. You open the door. You hit Terence but do no damage. Terence is heavily wounded. Terence asks, "Do you want it fast or slow?" Terence hits you but does no damage. Terence hits you with a +0 flail. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (13% risk of failure)! Continue anyway? Aiming: Vampiric Draining (extremely dangerous; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded) You draw life force from Terence! You feel life coursing into your body. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Terence says, "Time to say good-bye..." Terence misses you. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 flail! Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Vampiric Draining (extremely dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, chance to affect: 77%) Terence barely resists. Terence hits you with a +0 flail. You die... .......###..#..#### #.# #.... #.......#..#.....# #.####.... .........#..#....# #.##.'.... ..........†.#....##.#.##.#.... ####.######.#.......#.##.#.... ..........#...#####<##.####. #.......S...S........##...... #. #.#######@#......########. #. #@'......+........ ###......########. ..............# #. #############.# ## You could see Terence and an adder. Vanquished Creatures 3 ball pythons An endoplasm (D:1) 3 giant cockroaches (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 4 bats A frilled lizard (D:1) 4 kobolds (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stomo444 the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 387 | D:1 | Reached XP level 2. HP: 10/14 MP: 1/6 592 | D:1 | Reached skill level 1 in Fighting 1366 | D:1 | Reached XP level 3. HP: 17/18 MP: 5/7 1691 | D:1 | Learned a level 3 spell: Vampiric Draining 1704 | D:2 | Reached skill level 1 in Maces & Flails 1812 | D:2 | Noticed Terence 1834 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_rooms D:2: layout_basic, kennysheep_generic_room_7, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Dodging | 2 | 2.1 Maces & Flails | 1 | 1.0 Stealth | | 2.4 Spellcasting | | 2.1 Necromancy | | 4.0 Action || total -------------------------++------- Melee: Club || 15 Unarmed || 1 Bite || 1 Cast: Pain || 58 Vampiric Draining || 1 Armor: Robe || 3 Dodge: Dodged || 11