Dungeon Crawl Stone Soup version 0.29-a0-96-g93358da72b (webtiles) character file. Game seed: 2240811404718127718 13 Straiff the Conjurer (level 2, -1/19 HPs) Began as a Human Conjurer on Feb 11, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:06:39 (623 turns). Straiff the Conjurer (Human Conjurer) Turns: 623, Time: 00:06:40 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 50% Magic: 1/5 EV: 12 Int: 18 God: Gold: 7 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) d - a +0 hunting sling Missiles e - 11 stones h - 4 poisoned darts Armour a - a +0 robe (worn) b - a +0 ring mail g - a +0 robe Scrolls f - a scroll of brand weapon {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Message History Throw: 11 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (45% to hit) Okay, then. You aren't carrying any potions. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. You die... ......# #..!........g ......# #............. ......# #............. ......# #.h........... >.....# #.h........... ......###### .##............ ............ ....>.......#.# .....###################?..#.#.# ................@hhw...........# ...###################.....#.#### ......#.............######.#..... ...##.#.....#######........#..... ..##.......................#..... ......#......#..####....#.##..... ...#............# #.##.#.†...... ...######.###...####.##.######### ......................# . You could see a dart slug and 2 jackals. Vanquished Creatures A ball python (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 3 quokkas (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Straiff the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 99 | D:1 | Found Xant's Weapon Emporium. 418 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 623 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_shops, shop, basic_ecumenical_altar, palyth_stone_intersect Action || total -------------------------++------- Melee: Club || 11 Throw: Throwing net || 1 Cast: Magic Dart || 18 Armor: Robe || 6 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 625 | 625 | 0 | 281 | 0 | 1 | 625.0 | Dungeon | 625 | 625 | 0 | 281 | 0 | 1 | 625.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 625 daAuts