Dungeon Crawl Stone Soup version 0.33-a0-1094-gc82cddcf98 (webtiles) character file. Game seed: 18338985699215759024 2 StrangeLoop the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on Mar 16, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:08 (129 turns). StrangeLoop the Chiller (Merfolk Ice Elementalist) Turns: 129, Time: 00:03:09 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 stones Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.7 Dodging - Level 2.2 Stealth - Level 2.0 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm attacks as it pursues you! The endoplasm barely misses you. An endoplasm is nearby! As you read the scroll labelled MUPTAD DUCAEGA, it dissolves into smoke. It was a scroll of fog. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (black smoke, 100% to hit) You freeze the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You don't have enough magic to cast this spell. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The endoplasm freezes you. You are frozen. The endoplasm attacks as it pursues you! The endoplasm barely misses you. A quokka and a jackal come into view. You don't have enough magic to cast this spell. The endoplasm attacks as it pursues you! The endoplasm misses you. A jackal comes into view. The jackal barks! You hear a shout! The endoplasm attacks as it pursues you! The endoplasm hits you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) You freeze the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You don't have enough magic to cast this spell. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... .# #........§§§§§§...# .. .....#.#.####§##..... ####.##..#.# #§# .## ... ##.#.# #§# ### #.#.# ##.###..# ..#.# #.......# ###.# #.###r..# #.# #J# h... #.# #@# .## #.# #..h....# #.. ........# .....##.## ......# # #.###### #. # You could see an endoplasm and a jackal. Vanquished Creatures A bat (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | StrangeLoop the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 129 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Freeze || 6 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 127 | 2 | 32 | 24 | 1 | 129.0 | Dungeon | 129 | 127 | 2 | 32 | 24 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts