Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 13500857464962658843 5 StrangeLoop the Caller (level 1, -1/13 HPs) Began as a Merfolk Summoner on Mar 21, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:52 (275 turns). StrangeLoop the Caller (Merfolk Summoner) Turns: 275, Time: 00:01:52 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles e - 4 stones Armour a - a +0 robe (worn) Potions c - a potion of brilliance {unknown} Skills: + Level 1.0 Short Blades - Level 2.7 Dodging - Level 2.2 Stealth - Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 7% 2 Call Canine Familiar Summ 13% N/A 13% 3 Eringya's Surprising Cr Summ 13% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your quokka completely misses the jackal. Your bat closely misses the jackal. The jackal closely misses your quokka. Your bat closely misses the jackal. Your bat hits the jackal. Something misses your bat. Your quokka barely misses the jackal. The jackal barely misses your quokka. Your bat barely misses the jackal. Your bat hits the jackal. Your bat hits the jackal but does no damage. The jackal misses your quokka. Something hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your quokka closely misses the jackal. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The jackal barely misses your quokka. Your quokka misses the jackal. The jackal misses your quokka. Your quokka barely misses the jackal. Something bites your quokka. The jackal barely misses your quokka. Your quokka closely misses the jackal. The jackal bites your quokka. Your quokka closely misses the jackal. Your quokka bites the jackal. Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a jackal (moderately wounded, ally target) Your quokka barely misses the jackal. The jackal barely misses you. Your quokka closely misses the jackal. You are too injured to fight recklessly! You miss the jackal. The jackal is moderately wounded. Your bat misses the jackal. Your bat closely misses the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the jackal. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal but does no damage. Your quokka bites the jackal. The jackal closely misses you. The jackal bites you. You die... ####.<.......... >..'........# ####........## .# #.....#...## .# #....###...## .# ###.## ##...## .# #.# ##.b.## # .### #÷#######rhh#.# ...# #......g.rh@..# ...####....######### .†...##....# .....##†...# .....#..#### .......### .............. .............^ .............. You could see a quokka, 3 jackals, a hobgoblin, a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A jackal (D:1) 2 bats (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | StrangeLoop the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 255 | D:1 | Reached skill level 1 in Short Blades 275 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.0 Dodging | | 2.7 Stealth | | 2.2 Spellcasting | | 2.0 Summonings | | 4.1 Action || total ---------------------------++------- Melee: Dagger || 19 Unarmed || 2 Cast: Summon Small Mamm || 13 Use: Potion || 1 Armour: Robe || 38 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 273 | 273 | 0 | 144 | 31 | 1 | 273.0 | Dungeon | 273 | 273 | 0 | 144 | 31 | 1 | 273.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 273 daAuts