Strat Level 2 of the Dungeon (0, 0, D:2) 15 arrows (7, 1, D:2) a +0 short sword 15 arrows (12, 2, D:2) a +0 dagger (18, -12, D:2) a sling bullet (20, -12, D:2) a sling bullet (24, -10, D:2) a +0 club a +0 hunting sling 10 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 war axe a +0 scale mail a +0 flail (0, 12, D:4) 12 arrows (2, 18, D:4) the +2 mace "Wighetap" {freeze, rN+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from negative energy. (8, 12, D:4) a +0 flail (10, 19, D:4) a quokka corpse (skeletalised by now) (10, 40, D:4) a +0 war axe (11, -18, D:4) 10 poisoned darts (15, -2, D:4) a cursed +0 giant spiked club (22, 39, D:4) a +0 leather armour (30, 36, D:4) a +0 mace (33, 34, D:4) a +0 short sword a +0 dagger a +0 robe (41, 14, D:4) 12 arrows (42, 12, D:4) 12 stones (47, 6, D:4) a cursed -1 dagger a +0 robe (48, 17, D:4) a +0 hand axe Level 5 of the Dungeon (7, 13, D:5) a +0 leather armour an orc corpse (7, 14, D:5) a +0 whip a +0 scale mail an orc corpse Level 6 of the Dungeon (0, 0, D:6) 10 arrows (0, 7, D:6) a +0 ring mail (4, -5, D:6) an adder corpse (5, 7, D:6) a +0 hand axe (still there?) an orc corpse (still there?) (8, -5, D:6) 13 gold pieces (8, 17, D:6) a +0 robe (9, -4, D:6) a cursed +0 leather armour (9, 1, D:6) a giant cockroach corpse (10, -3, D:6) 14 gold pieces (14, -4, D:6) a +0 hand axe (15, -6, D:6) a potion of heal wounds