Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 2591836881547034736 51 Strat the Caller (level 3, -6/16 HPs) Began as a Vine Stalker Summoner on Aug 3, 2021. Mangled by a scorpion (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:57 (2410 turns). Strat the Caller (Vine Stalker Summoner) Turns: 2410, Time: 00:04:57 Health: -6/16 AC: 5 Str: 11 XL: 3 Next: 81% Magic: 0/7 EV: 10 Int: 15 God: Gold: 133 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit + c - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Missiles b - 48 stones (quivered) e - 34 sling bullets Armour a - a +0 robe c - a +0 ring mail (worn) Scrolls d - a scroll of magic mapping h - a scroll of enchant weapon {unknown} j - a scroll of vulnerability {unknown} Potions f - a potion of attraction g - a potion of cancellation Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 3.3 Unarmed Combat - Level 2.1 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 11% 1 b - Call Imp Summ 13% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 13% N/A 30% 3 Summon Guardian Golem Hex/Summ 7% N/A 56% 3 Corpse Rot Necr/Air N/A N/A 63% 2 Summon Lightning Spire Summ/Air 7% N/A 93% 4 Dispel Undead Necr 1% 3d6 99% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You swap places. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings your crimson imp. Your crimson imp blinks! x2 * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of curing. Your system rejects the healing. You feel better. Your crimson imp barely misses the scorpion. The scorpion stings you but does no damage. As you read the scroll labelled TOIBIAQI COUDD, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. The scorpion barely misses you. Your crimson imp closely misses the scorpion. Your crimson imp blinks! Your crimson imp blinks! The scorpion barely misses you. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion barely misses you. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The scorpion barely misses you. Your magical contamination has completely faded away. The scorpion stings you but does no damage. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The scorpion stings you! You die... # *,**#.# #.# *,,*#.# ##.###### ****#.##.###..)....# *,,,#..............# *,*,#.##.##........# *,*,#..#.*#........# *,*,#..#.*#........# ,,,,#....*#........########## ,,***,#..##.....@s....5.....# ,,,,,,#.>..........########.# ,*****#####.#..........# #.# ,,,,,,>........#######.# #.# ,*****#####....# #.####.# ,* #....# #......# ,* #....# ######## ,* #....# ,* ###### You could see a scorpion (ally target) and a friendly crimson imp (summoned). Vanquished Creatures 2 bats 2 endoplasms A giant cockroach (D:1) 3 goblins (D:3) A jackal (D:1) 2 quokkas 4 ball pythons 4 frilled lizards (D:1) A kobold (D:1) 3 rats 23 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (D:2) An adder (D:3) A worm (D:2) A bat (D:1) 2 quokkas (D:1) A goblin (D:1) 2 rats (D:1) 9 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Vine Stalker Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 68 | D:1 | Reached skill level 1 in Unarmed Combat 586 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 823 | D:1 | Found a faded altar of an unknown god. 1160 | D:2 | Noticed Natasha 1223 | D:2 | Learned a level 2 spell: Call Imp 1687 | D:2 | Reached XP level 3. HP: 13/16 MP: 1/7 1893 | D:2 | Killed Natasha 2149 | D:3 | Found a shimmering blue altar of Sif Muna. 2372 | D:3 | Noticed a scorpion 2410 | D:3 | Mangled by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_rooms, chequers_ecumenical_altar_simple_redux, chequers_serial_rivers_micro_d, st_stairs_1, minmay_domino_2 D:2: layout_basic, uniq_natasha D:3: layout_basic, mainiacjoe_overflow_tiny_flanked Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 2 3 | 3.3 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.1 Summonings | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 90 Bite || 11 Punch || 2 Throw: Stone || 7 Cast: Summon Small Mamm || 15 Call Imp || 10 Use: Scroll || 7 Potion || 1 Armor: Ring mail || 50 Dodge: Dodged || 57