Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 5458542354236132737 17 Strat the Conjurer (level 2, 0/25 HPs) Began as a Ghoul Conjurer on Aug 11, 2021. Slain by a giant cockroach (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:06 (652 turns). Strat the Conjurer (Ghoul Conjurer) Turns: 652, Time: 00:02:07 Health: 0/25 AC: 2 Str: 10 XL: 2 Next: 62% Magic: 0/3 EV: 11 Int: 13 God: Gold: 35 SH: 0 Dex: 7 Spells: 1/4 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Faith . (no shield) rNeg + + + Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) b - a +0 club Missiles c - 5 stones Armour d - a +0 robe (worn) e - a +0 ring mail f - a +0 leather armour Scrolls g - a scroll of magic mapping {unknown} Skills: + Level 2.4 Fighting - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 b - Searing Ray Conj 18% 3d3 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 26% 1 Corpse Rot Necr/Air N/A N/A 36% 2 Dazzling Flash Conj/Hex 10% N/A 38% 3 Call Canine Familiar Summ 1% N/A 61% 3 Summon Guardian Golem Hex/Summ 1% N/A 61% 3 Fulminant Prism Conj/Hex 2% 3d6 80% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 80% 4 Dispel Undead Necr 1% 3d6 95% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! You feel better. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (70% to hit) The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) The searing ray hits the giant cockroach but does no damage. The searing ray hits the quokka! You kill the quokka! The searing ray hits the jackal. The jackal is almost dead. The giant cockroach barely misses you. Without enough magic to sustain it, your searing ray dissipates. The giant cockroach barely misses you. The giant cockroach bites you. You die... #..........# ####.###### #.# #.# #†# #.# #h# #B# #@# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ### #.# ########.### ...####.## #.. ............ .........# ########...# You could see a jackal and a giant cockroach. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) 2 quokkas A frilled lizard (D:2) A kobold (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 34 | D:1 | Found Ibruimu's Book Boutique. 189 | D:1 | Reached skill level 1 in Fighting 348 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/3 381 | D:1 | Learned a level 2 spell: Searing Ray 551 | D:1 | You fall into a shaft and drop 1 floor! 648 | D:1 | HP: 1/24 [jackal (3)] 652 | D:1 | Slain by a giant cockroach Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_loops_ring, serial_shops, nicolae_shop_behind_doors D:2: layout_basic, hellmonk_ecumenical_altar_blasted, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.4 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.2 Action || total -------------------------++------- Melee: Hand axe || 37 Unarmed || 3 Cast: Magic Dart || 10 Searing Ray || 2 Stab: Sleeping || 1 Armor: Robe || 12 Dodge: Dodged || 39