Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 16633937227885178639 85 Strat the Magician (level 5, 0/38 HPs) Began as a Meteoran Hedge Wizard on Aug 30, 2022. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:10 (858 turns). Strat the Magician (Meteoran Hedge Wizard) Turns: 858, Time: 00:05:11 Health: 0/38 AC: 2 Str: 13 XL: 5 Next: 5% Magic: 7/12 EV: 16 Int: 15 God: Gold: 76 SH: 0 Dex: 14 Spells: 4/12 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn l - +4 ring of evasion MPRegen 0.13/turn (no ring) @: very slightly contaminated, glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles k - 4 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) j - a +0 leather armour Jewellery l - a +4 ring of evasion (left hand) Wands n - a wand of flame (21) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of vulnerability {unknown} h - a scroll of fear {unknown} i - a scroll of amnesia {unknown} Potions d - a potion of magic g - a potion of attraction {unknown} m - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 1.4 Stealth - Level 4.0 Spellcasting + Level 3.8 Conjurations - Level 1.2 Summonings - Level 1.2 Translocations + Level 1.9 Air Magic + Level 2.0 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 3% 1 b - Blink Tloc 12% N/A 17% 2 c - Call Imp Summ 6% N/A 17% 2 d - Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 19% 1 Conjure Flame Conj/Fire 8% 6-21 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 928 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History * * * LOW HITPOINT WARNING * * * The gnoll misses you. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. The gnoll barely misses you. The gnoll closely misses you. The gnoll attacks as you move away! The gnoll closely misses you. Your shadow imp hits the gnoll. Your shadow imp hits the gnoll. Your shadow imp hits the gnoll but does no damage. Your magical contamination has completely faded away. Your shadow imp gestures at the gnoll. The gnoll writhes in agony. The gnoll dies! Your Poison Magic skill increases to level 2! You have reached level 5! Your shadow imp gestures at the gnoll. The gnoll writhes in agony. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The gnoll moves out of view. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll misses you. You barely miss the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Your crimson imp hits the gnoll. You closely miss the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 whip. You die... * #.##..##.# , ##.##..##.### * * , ##...........# ##...##..##.#.# * * * #...###..##...# ,* * #.g...#.....####### *, ** ###...#.##..........#.#.#. #.....#g#####.####........ * ###.##.#..g5@g).# #..#.#.# ##......#..####..####....... , #...###.#..##.....[.#....#.#, .###..####+#..##.#.#.#.#....#.# * ......##....####.#...#.#....#.# * >.....##....# # #<.........#.# * ...#..##....#### #.#.#.#..#.#.#, ...#...........# #.#.#.#......#,* .. #.#####+###.# #.#.#.#.####.#.# You could see 3 gnolls and a friendly crimson imp (summoned). Vanquished Creatures An adder (D:3) A dart slug (D:1) 3 ball pythons (D:1) A bat (D:1) An endoplasm (D:3) A giant cockroach (D:1) A goblin (D:2) 4 hobgoblins A quokka (D:2) 2 frilled lizards (D:1) 5 kobolds (D:1) 4 rats 25 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) 3 adders (D:2) A worm (D:2) An orc (D:3) A giant cockroach (D:1) A frilled lizard (D:1) A kobold (D:1) 9 creatures vanquished. Vanquished Creatures (others) 11 plants (D:1) 11 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Meteoran Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 87 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/8 139 | D:1 | Learned a level 2 spell: Blink 142 | D:1 | Learned a level 2 spell: Call Imp 214 | D:1 | Reached XP level 3. HP: 21/26 MP: 1/9 218 | D:1 | Learned a level 3 spell: Mephitic Cloud 488 | D:2 | Reached skill level 1 in Poison Magic 522 | D:2 | Reached skill level 1 in Air Magic 522 | D:2 | Reached XP level 4. HP: 30/33 MP: 3/11 830 | D:3 | Reached XP level 5. HP: 6/38 MP: 3/12 858 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_lake_a D:2: layout_basic D:3: layout_basic, hellmonk_ecumenical_altar_watching_god Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.8 Poison Magic | 1 2 | 2.0 Air Magic | 1 | 1.9 Dodging | | 2.4 Stealth | | 1.4 Spellcasting | | 4.0 Summonings | | 1.2 Translocations | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 10 | 3 || 13 Cast: Magic Dart | 51 | 8 || 59 Call Imp | 7 | 9 || 16 Armor: Robe | 5 | || 5 Dodge: Dodged | 24 | 16 || 40