Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 14546920522562493425 43 Strat the Caller (level 3, 0/31 HPs) Began as a Ghoul Summoner on Sept 8, 2022. Slain by Terence ... wielding a +0 hand axe of venom (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:16 (2228 turns). Strat the Caller (Ghoul Summoner) Turns: 2228, Time: 00:04:17 Health: 0/31 AC: 2 Str: 13 XL: 3 Next: 58% Magic: 3/4 EV: 12 Int: 10 God: Gold: 64 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . a - +3 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . g - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +3 dagger (weapon) b - a +0 sling f - a +0 dagger Missiles e - 7 poisoned darts Armour g - a +0 robe (worn) Jewellery c - a ring of see invisible Scrolls d - a scroll of identify j - a scroll of fog {unknown} Potions h - a potion of invisibility {unknown} Skills: + Level 3.2 Fighting - Level 1.7 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting + Level 3.7 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 32% N/A 7% 1 b - Call Imp Summ 8% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 8% N/A 21% 3 Summon Guardian Golem Hex/Summ 4% N/A 41% 3 Tukima's Dance Hex 0% N/A 67% 3 Summon Lightning Spire Summ/Air 4% N/A 83% 4 Passage of Golubria Tloc 0% N/A 97% 4 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Terence hits you with a +0 hand axe of venom. * * * LOW HITPOINT WARNING * * * Terence hits your white imp with a +0 hand axe of venom. Your white imp looks as sick as possible! Your white imp hits Terence. Your white imp freezes Terence. You completely miss Terence. Terence is almost dead. Your white imp dies! Your white imp disappears in a puff of smoke! Terence closely misses you. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe of venom. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe of venom. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence attacks as you move away! Terence hits you with a +0 hand axe of venom! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You aren't carrying any items that you can evoke. Unknown command. Magic courses through your body. Terence closely misses you. Casting: Call Imp (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Terence hits you with a +0 hand axe of venom! * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence closely misses you. You swap places. Terence hits your crimson imp with a +0 hand axe of venom. Your crimson imp blinks! Terence attacks as you move away! Terence hits you with a +0 hand axe of venom. You die... #..##?..........######.~≈≈~ #..###.####............~≈≈~ #................#####~~≈≈~ #).###.####.$#...#####~≈≈@~ #..###.####.5#........~≈≈~# #..<...>.....#.#.....~~≈≈~# ##.###.####..#.######~≈≈~~. #......# #@..#.######~≈≈~#. #..##### #@.##....88~~≈≈~88 #..# #..##.......)..... #..# #..##............. #..#######..##.#..88~≈≈~~88 ###...........##.####~~≈≈~### #...########.###....#~≈≈~~# #...# #.# ####.#~≈≈~## #...# #.# #.~~≈≈~# ##.## #.# #.~≈≈~~# You could see Terence (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 5 goblins 2 hobgoblins (D:1) 2 jackals 3 kobolds 2 ball pythons (D:1) 2 bats (D:1) 5 frilled lizards 4 rats 30 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins A ball python (D:1) 2 frilled lizards (D:1) 8 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Ghoul Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 55 | D:1 | Reached skill level 1 in Fighting 80 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 483 | D:1 | Found a faded altar of an unknown god. 496 | D:1 | Learned a level 2 spell: Call Imp 775 | D:1 | Reached XP level 3. HP: 28/30 MP: 4/4 1335 | D:2 | Noticed Terence 1762 | D:2 | Noticed Sigmund 2214 | D:2 | HP: 1/31 [Terence/+0 hand axe of venom (5)] 2228 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, ebering_ecumenical_altar_sacrificial, minmay_split_cup_large D:2: wander_river, layout_loops_ring, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.2 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Summonings | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 81 Dagger || 44 Fire: Sling || 9 Cast: Summon Small Mamm || 7 Call Imp || 8 Use: Potion || 3 Scroll || 2 Armor: Robe || 21 Dodge: Dodged || 93