Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 5013269289631477598 7 Strat the Vexing (level 1, -2/15 HPs) Began as a Demigod Hexslinger on Sept 9, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (540 turns). Strat the Vexing (Demigod Hexslinger) Turns: 540, Time: 00:00:53 Health: -2/15 AC: 3 Str: 9 XL: 1 Next: 66% Magic: 4/4 EV: 10 Int: 15 God: Gold: 28 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe g - a +0 leather armour (worn) Scrolls b - 4 scrolls of poison e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} i - a scroll of acquirement {unknown} j - a scroll of amnesia {unknown} Potions d - a potion of haste {unknown} h - a potion of cancellation {unknown} k - 3 potions of might {unknown} Skills: - Level 0.8 Fighting + Level 2.4 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 17% 2 Freeze Ice 0% 1d3 34% 1 Static Discharge Conj/Air 0% 3-3/arc 45% 2 Sigil of Binding Hex 8% N/A 34% 3 Inner Flame Hex/Fire 6% N/A 45% 3 Frozen Ramparts Ice 0% 1d1 71% 3 Hailstorm Conj/Ice 0% 3d5 71% 3 Cause Fear Hex 4% N/A 75% 4 Dimensional Bullseye Hex/Tloc 2% N/A 89% 4 Airstrike Air 0% 2d(0-16) 98% 4 Summon Lightning Spire Summ/Air 0% 3d4 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The goblin is moderately wounded. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! Things that are here: a +0 club; a goblin corpse An endoplasm comes into view. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet barely misses the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! No target in view! No target in view! An endoplasm comes into view. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm closely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm freezes you. You are frozen. You die... ## #. .# #. .# #. ####.# ###### #. #....# #..... #. #.#..# #.##♣♣ #J##....######.♣♣♣♣ #.@............♣... ####....######♣.P.. #.#### ♣♣..P #.# ####♣♣.P.. #.# #...♣P.P.. #.# #...♣P.P♣♣ #.### #...♣♣..♣ #...# #....♣.♣# ###)###.###..# # You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A bat (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Demigod Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 540 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_cross, shapermc_ecumenical_altar_hornbeckon, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_end_1, infiniplex_forest_end_3, infiniplex_forest_clump_diagonal, grunt_decor_fettered, chequers_serial_rivers_small_b Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.4 Fighting | | 0.8 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 20 Armour: Leather armour || 2 Dodge: Dodged || 2