Dungeon Crawl Stone Soup version 0.25.1-11-g244df3a29b (webtiles) character file. Game seed: 10607202251321208899 64 Strat the Shooter (level 3, 0/30 HPs) Began as a Centaur Hunter on Sept 29, 2024. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (1884 turns). Strat the Shooter (Centaur Hunter) Turns: 1884, Time: 00:03:05 Health: 0/30 AC: 4 Str: 15 XL: 3 Next: 91% Magic: 3/3 EV: 9 Int: 10 God: Gold: 30 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: confused, very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +0 short sword Missiles d - 11 arrows (quivered) Armour c - a +0 leather armour (worn) Scrolls g - a scroll of random uselessness {unknown} h - a scroll of blinking {unknown} i - 2 scrolls of remove curse {unknown} j - a scroll of identify {unknown} l - a scroll of enchant weapon {unknown} Potions e - 4 potions of heal wounds {unknown} m - a potion of haste {unknown} n - a potion of curing {unknown} Comestibles f - 2 rations k - 5 chunks of flesh {@w0} Skills: + Level 2.6 Fighting * Level 6.3 Bows - Level 1.6 Dodging + Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You see here a goblin corpse. You butcher the goblin corpse. k - 6 chunks of flesh {@w0} (gained 3) You see here a goblin skeleton. You now have 30 gold pieces (gained 8). A giant cockroach and Sigmund come into view. Sigmund shouts! Health restored: 30 a - a +1 shortbow (weapon) A goblin comes into view. b - a +0 short sword (weapon) The goblin barely misses you. The goblin completely misses you. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin. You kick the goblin, but do no damage. The goblin hits you. You take 1 damage, and have 29/30 hp. You hit the goblin. You kill the goblin! Health restored: 30 You see here a goblin corpse. You see here a goblin corpse. Drop what? 14/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You butcher the goblin corpse. Some of the chunks of flesh in your inventory have rotted away. Things that are here: 2 chunks of flesh {@w0}; a goblin skeleton k - 5 chunks of flesh {@w0} (gained 2) The giant cockroach closely misses you. You hit the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach. The giant cockroach barely misses you. x2 You hit the giant cockroach. You kill the giant cockroach! a - a +1 shortbow (weapon) Firing (i - inventory) d - 19 arrows (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You shoot an arrow. The arrow closely misses Sigmund. Firing (i - inventory) d - 18 arrows (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You shoot an arrow. The arrow hits Sigmund but does no damage. Firing (i - inventory) d - 17 arrows (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You shoot an arrow. The arrow hits Sigmund. Sigmund closely misses you. Firing (i - inventory) d - 16 arrows (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded) You shoot an arrow. The arrow hits Sigmund. Sigmund hits you from afar with a +0 scythe. You take 5 damage, and have 25/30 hp. Firing (i - inventory) d - 15 arrows (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded) You shoot an arrow. The arrow hits Sigmund but does no damage. Firing (i - inventory) d - 14 arrows (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded) You shoot an arrow. The arrow hits Sigmund. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 18/30 hp. MASSIVE DAMAGE!! Firing (i - inventory) d - 13 arrows (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded) You shoot an arrow. The arrow hits Sigmund. Sigmund hits you but does no damage. Unknown command. Firing (i - inventory) d - 12 arrows (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded) You shoot an arrow. The arrow closely misses Sigmund. Unknown command. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You see here a goblin skeleton. You are confused. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 16/30 hp. You hear some strange, mumbled words. You are more confused. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 11/30 hp. Something hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 8/30 hp. You hear some strange, mumbled words. You are more confused. Something hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 7/30 hp. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/30 hp. You bump into the rock wall. Something hits you. You die... . #..........# #.# #..........# #.# ########.### #.# #.# #.# #.# ###.## #########.# #..... #.........# #....> #..{......# #..... #@........###..... #####...÷.†(((..(..... ...................... #####........####..... #........# ###### ########## There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 worms (D:2) 4 dart slugs A leopard gecko (D:1) 3 giant cockroaches 5 hobgoblins 2 bats (D:1) A frilled lizard (D:1) 7 goblins 7 kobolds (D:1) 7 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 365 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1092 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1174 | D:2 | Found a faded altar of an unknown god. 1196 | D:2 | Reached skill level 1 in Stealth 1460 | D:2 | Reached skill level 6 in Bows 1807 | D:2 | Noticed Sigmund 1880 | D:2 | HP: 7/30 [something (1)] 1884 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, minmay_tromino_v4_c D:2: layout_rooms, chequers_ecumenical_altar_simple, first_ration, hex_medium, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.1 Bows | 6 | 6.3 Fighting | | 2.6 Dodging | | 1.6 Action || total -------------------------++------- Melee: Short sword || 103 Kick || 21 Fire: Shortbow || 24 Eat: Chunk || 2 Armor: Leather armour || 26 Dodge: Dodged || 44 Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, minmay_tromino_v4_c D:2: layout_rooms, chequers_ecumenical_altar_simple, first_ration, hex_medium, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 16.2 | 62.1 | 929.5 Dungeon | 100.0 | 100.0 | 1.3 | 16.2 | 62.1 | 929.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.0 +-------+-------+-------+-------+-------+----------------------