Dungeon Crawl Stone Soup version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 16688627710330808652 110 Strat the Conjurer (level 4, 27/30 HPs) Began as a Demonspawn Conjurer on Mar 24, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:05:32 (3505 turns). Strat the Conjurer (Demonspawn Conjurer) Turns: 3505, Time: 00:05:33 Health: 27/30 AC: 4 Str: 9 XL: 4 Next: 61% Magic: 0/7 EV: 11 Int: 18 God: Gold: 161 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . a - +1 dagger (elec) rCold . . . (no offhand) rNeg . . . p - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1, powered by pain 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +1 dagger of electrocution (weapon) Armour c - a +0 helmet (worn) l - a +0 pair of gloves (worn) p - a +0 robe (worn) Jewellery i - a ring of ice Scrolls d - a scroll of teleportation {unknown} e - a scroll of butterflies {unknown} f - 2 scrolls of identify {unknown} g - a scroll of silence {unknown} j - a scroll of vulnerability {unknown} m - a scroll of immolation {unknown} n - a scroll of fear {unknown} Potions b - 2 potions of magic h - a potion of brilliance {unknown} k - 2 potions of enlightenment {unknown} o - 2 potions of attraction {unknown} q - a potion of haste {unknown} Skills: + Level 0.1 Fighting - Level 1.7 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 6.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Call Canine Familiar Summ 1% N/A 47% 3 Sigil of Binding Hex 1% N/A 47% 3 Animate Dead Necr 1% N/A 87% 4 Dimensional Bullseye Hex/Tloc 0% N/A 87% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Haunt Necr/Summ 0% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have large cloven feet. You sometimes gain a little power by taking damage. Message History Done exploring. Things that are here: a +0 hand axe; an orc skeleton There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Found 6 stones. There is a stone staircase leading up here. You see here 6 stones. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (asleep, 100% to hit) The searing ray hits the iguana but does no damage. (Press . to maintain the ray.) The searing ray hits the iguana! The iguana is moderately wounded. The searing ray hits the iguana. The iguana is severely wounded. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (severely wounded, 81% to hit) The searing ray hits the iguana. The iguana is almost dead. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * The iguana bites you. The searing ray hits the iguana. You kill the iguana! * * * LOW MAGIC WARNING * * * Training target 6.0 for Conjurations reached! Your Conjurations skill increases to level 6! You need to enable at least one skill for training. You start resting. You stop channelling your searing ray. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........# #........## #......... #........# #........# #........# #......# #...†@.# #....<.# ##...#..# #### #.# ... .... .#... ..#.. .#.. There were no monsters in sight! Vanquished Creatures An iguana (D:4) Robin (D:3) 2 adders (D:2) 6 orcs 5 ball pythons 2 bats 4 endoplasms 10 goblins 4 hobgoblins (D:3) 5 kobolds 2 quokkas (D:1) 2 frilled lizards (D:1) A rat (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 519 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 519 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 942 | D:1 | Learned a level 2 spell: Searing Ray 1689 | D:2 | Reached skill level 5 in Conjurations 1689 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1689 | D:2 | Reached XP level 3. HP: 10/24 MP: 0/6 1907 | D:2 | Found a runed translucent door. 1908 | D:2 | Noticed Crazy Yiuf 2614 | D:3 | Found a shimmering blue altar of Sif Muna. 2929 | D:3 | Noticed Robin 2971 | D:3 | Killed Robin 2972 | D:3 | Reached XP level 4. HP: 27/30 MP: 0/7 3504 | D:4 | Reached skill level 6 in Conjurations 3505 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic D:2: layout_loops_ring, kennysheep_generic_room_7, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, nicolae_sif_muna_condensation, uniq_robin D:4: layout_cave_pods, nicolae_ossuary_entry_catacombs, grunt_decor_junction Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Conjurations | 5 6 | 6.0 Fighting | | 0.1 Dodging | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 20 | 8 || 28 Kick | | 1 || 1 Cast: Magic Dart | 22 | || 22 Searing Ray | 25 | 5 || 30 Armour: Robe | 25 | 13 || 38 Dodge: Dodged | 23 | 12 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3504 | 3338 | 166 | 535 | 2338 | 4 | 876.0 | Dungeon | 3504 | 3338 | 166 | 535 | 2338 | 4 | 876.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1370 daAuts D:3: 1075 daAuts D:1: 1050 daAuts D:4: 7 daAuts