Dungeon Crawl Stone Soup version 0.33-a0-1130-g46e4344c46 (webtiles) character file. Game seed: 13846629153828000686 110 Strat the Conjurer (level 4, -1/36 HPs) Began as a Naga Conjurer on Mar 26, 2025. Killed from afar by Terence (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:49 (1982 turns). Strat the Conjurer (Naga Conjurer) Turns: 1982, Time: 00:02:50 Health: -1/36 AC: 3 Str: 9 XL: 4 Next: 91% Magic: 7/8 EV: 9 Int: 18 God: Gold: 156 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . d - +2 short sword (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons d - a +2 short sword of draining (weapon) Armour a - a +0 robe (worn) i - a +0 helmet (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} j - a scroll of blinking {unknown} k - a scroll of poison {unknown} l - a scroll of vulnerability {unknown} Potions c - a potion of attraction {unknown} f - 2 potions of haste {unknown} h - a potion of invisibility {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 3.1 Spellcasting * Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 4% N/A 24% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History The searing ray hits Terence. Terence is severely wounded. * * * LOW MAGIC WARNING * * * Terence zaps a wand. The puff of flame hits you. Aiming: Spit Poison (1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of flame (severely wounded, 70% to hit) The splash of poison misses Terence. You stop channelling your searing ray. Terence hits you with a +0 flail. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of flame (severely wounded, 84% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. You have got your breath back. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. Unknown command. Magic courses through your body. Terence completely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of flame (severely wounded, 84% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence zaps a wand. The puff of flame hits you! You die... Terence says, "And stay out!" ....##..#.##.###.........# .......##.##.#.....#####.# .#.#.####.##.#.#.........# ...................#####.# ..........##.#.#.#.# #.# ##.#.##..........#.# ### ##.#.##.#........#.### .....##..............# .#......#..#.#.#@#.#.# .#.###..#..#....@..# ...........##+##.### ##.###..#.###.#..# ...###....##..###### .#.......##........# .######..'...ß...<.# .# #.###........# .# #.# ##..###### You could see Terence. Vanquished Creatures Jessica (D:2) Natasha (twice) (D:2) A dart slug (D:2) 8 ball pythons A bat (D:1) 4 endoplasms A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:2) 2 frilled lizards (D:1) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strat the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 227 | D:1 | Learned a level 2 spell: Searing Ray 876 | D:1 | Reached XP level 3. HP: 28/28 MP: 1/6 1758 | D:2 | Noticed Natasha 1764 | D:2 | Killed Natasha 1765 | D:2 | Reached skill level 5 in Conjurations 1765 | D:2 | Reached XP level 4. HP: 30/36 MP: 0/8 1857 | D:2 | Noticed Natasha 1861 | D:2 | Noticed Jessica 1864 | D:2 | Killed Natasha 1873 | D:2 | Killed Jessica 1951 | D:2 | Got Jessica's Tractate on Superposition 1972 | D:2 | Noticed Terence 1982 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_a, serial_bayou_ford_a, serial_bayou_shore_b, corexii_hall_statues_l, amcnicky_mini_rare_corridor_liquid, corexii_item_surrounded_by_moat, hangedman_decor_peaks_small, minmay_misc_feat_four_crosses D:2: layout_basic, grunt_ministairs_14, serial_park_tiny_2, kennysheep_jessica_study, uniq_natasha, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.4 Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 3 | || 3 Cast: Magic Dart | 52 | || 52 Searing Ray | 1 | 6 || 7 Ability: Spit Poison | | 1 || 1 Use: Potion | | 1 || 1 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2455 | 2418 | 37 | 285 | 1860 | 2 | 1227.5 | Dungeon | 2455 | 2418 | 37 | 285 | 1860 | 2 | 1227.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1629 daAuts D:2: 826 daAuts