Dungeon Crawl Stone Soup version 0.28-a0-750-g7c675f85b1 (webtiles) character file. Game seed: 6449825108066161332 27 Strife64 the Magician (level 3, -2/28 HPs) Began as a Djinni Conjurer on Oct 29, 2021. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:05:16 (1000 turns). Strife64 the Magician (Djinni Conjurer) Turns: 1000, Time: 00:05:17 Health: -2/28 AC: 2 Str: 6 XL: 3 Next: 25% Gold: 64 EV: 27 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ b - amulet of the acrobat HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: acrobatic, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of the acrobat (around neck) Scrolls c - a scroll of identify {unknown} Potions d - a potion of mutation {unknown} e - a potion of flight {unknown} Skills: * Level 1.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 d - Dazzling Flash Conj/Hex 36% N/A 9% 3 s - Sting Tmut/Pois 72% 1d6 3% 1 x - Fulminant Prism Conj/Hex 9% 3d7 30% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin completely misses you. The goblin completely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (72% to hit) Okay, then. Your magical contamination has completely faded away. The goblin misses you. The goblin misses you. You see here 19 arrows. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin misses you. The frilled lizard hisses. The goblin completely misses you. The goblin completely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Things that are here: 2 stones; a +0 club Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (72% to hit) The searing ray hits the goblin! You kill the goblin! The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * A quokka comes into view. The hobgoblin completely misses you. The hobgoblin hits you. You die... #............####...###..# #..###.#####....#)..####.######## #..###.## ####.))....>.......... #...##g.# ###....###.######## #######.####### ##.#..##.# #.....#l......# #..#..##.# #.###.#.#.#######..#.###.# #.#<#.#.#... #.lg...# #.. ### #.#.#.#.##### #.@...## ### #.. #...#.#.# #.....# #.. #####.#.# #.....# ##.. #.......# #.....# ##... #######.# #.#.r.# #.... ........# #.#.#.# .#..## #######.# #.#.#.# ...# #.......# #...#.# .... #.#####.# #.. #..### #.# You could see a quokka (asleep), a hobgoblin and a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 bats (D:1) 4 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strife64 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 343 | D:1 | Reached skill level 1 in Fighting 343 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 877 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 877 | D:1 | Learned a level 1 spell: Sting 1000 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 9 Searing Ray || 16 Armor: Robe || 2 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1000 | 1000 | 0 | 601 | 0 | 1 | 1000.0 | Dungeon | 1000 | 1000 | 0 | 601 | 0 | 1 | 1000.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1000 daAuts