Dungeon Crawl Stone Soup version 0.28-a0-819-g6ef7baa362 (webtiles) character file. Game seed: 1197732523974431901 46 Strife64 the Magician (level 3, 0/28 HPs) Began as a Djinni Conjurer on Nov 8, 2021. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:52 (1584 turns). Strife64 the Magician (Djinni Conjurer) Turns: 1584, Time: 00:04:52 Health: 0/28 AC: 2 Str: 6 XL: 3 Next: 95% Gold: 66 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . c - +2 whip (freeze) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons c - a +2 whip of freezing (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} f - a scroll of teleportation {unknown} Potions d - a potion of invisibility {unknown} e - a potion of flight {unknown} Skills: * Level 2.0 Fighting + Level 0.4 Maces & Flails - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 s - Magic Dart Conj 72% 1d6 2% 1 x - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your Fighting skill increases to level 2! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The adder bites you. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The endoplasm hits you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The adder completely misses you. You miss the adder. The adder is heavily wounded. The adder closely misses you. You miss the adder. The adder is heavily wounded. The adder bites you. You die... # #. ### ####.## .. #...... #.## #...... #..# #......###############.# #.....†@......(......... #$....S################# #<..... ####### You could see an adder. Vanquished Creatures A bat (D:1) 4 endoplasms 2 giant cockroaches 2 goblins (D:1) 6 hobgoblins 5 quokkas (D:1) 4 ball pythons 4 frilled lizards 4 kobolds 9 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Strife64 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 316 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 328 | D:1 | Reached skill level 1 in Fighting 639 | D:1 | Found a faded altar of an unknown god. 752 | D:1 | Reached XP level 3. HP: 16/27 MP: 0/0 752 | D:1 | Learned a level 1 spell: Summon Small Mammal 1584 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Maces & Flails | | 0.4 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Action || total -------------------------++------- Melee: Whip || 5 Cast: Magic Dart || 72 Armor: Robe || 3 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1583 | 1552 | 31 | 921 | 0 | 2 | 791.5 | Dungeon | 1583 | 1552 | 31 | 921 | 0 | 2 | 791.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1357 daAuts D:2: 225 daAuts