Dungeon Sprint DCSS version 0.28-a0-823-gb444dcf96d (webtiles) character file. Game seed: 5866197195868592848 27 Strife64 the Magician (level 3, -5/30 HPs) Began as a Djinni Conjurer on Nov 10, 2021. Was an Initiate of Makhleb. Slain by a large abomination (34 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:26 (79 turns). Strife64 the Magician (Djinni Conjurer) Turns: 79, Time: 00:02:27 Health: -5/30 AC: 2 Str: 6 XL: 3 Next: 25% Gold: 0 EV: 4 Int: 32 God: Makhleb [......] SH: 25 Dex: 11 rFire + + . SeeInvis + B - +14 obsidian axe {vorpal, Mesm Drain Fly SInv} rCold x . . Faith . D - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn u - +6 ring of intelligence MPRegen 0.00/turn v - +6 ring of intelligence @: flying, mesmerised A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons A - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. B - the +14 obsidian axe (weapon) {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour a - a +0 robe (worn) D - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery s - a +6 ring of dexterity t - a +6 ring of dexterity u - a +6 ring of intelligence (left hand) v - a +6 ring of intelligence (right hand) w - a +6 ring of strength x - a +6 ring of strength y - a ring of flight Wands p - a wand of mindburst (7) q - a wand of iceblast (7) r - a wand of acid (7) Scrolls f - 4 scrolls of blinking l - 7 scrolls of fog m - a scroll of holy word n - 5 scrolls of identify o - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance j - a potion of experience k - 5 potions of might Miscellaneous z - a lightning rod (4/4) Skills: * Level 3.1 Fighting + Level 1.6 Axes - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.0 Shields * Level 4.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 5% 1 b - Searing Ray Conj 66% 2d6 8% 2 c - Dazzling Flash Conj/Hex 66% N/A 16% 3 d - Fulminant Prism Conj/Hex 16% 3d11 45% 4 e - Iskenderun's Mystic Conj/Tloc 33% 2d8 45% 4 f - Beastly Appendage Tmut 66% N/A 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History B - the +14 obsidian axe (weapon) {vorpal, Mesm Drain Fly SInv} Items here: ))))))))). There is a burning altar of Makhleb here. You hover solemnly before the altar of Makhleb. Makhleb welcomes you! Items here: ))))))))). Items here: ))) [. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. An iron imp and a large abomination come into view. Visions of slaying the large abomination flood into your mind. Found two items. Found a transporter. Okay, then. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - iron imp Aim: an iron imp (100% to hit) The magic dart hits the iron imp but does no damage. Visions of slaying the iron imp flood into your mind. You slash the iron imp! You break out of your daze! You kill the iron imp! Makhleb accepts your kill. Visions of slaying the large abomination flood into your mind. Your Fighting skill gained 3 levels and is now at level 3! Your Axes skill increases to level 1! Your Shields skill gained 2 levels and is now at level 2! Your Spellcasting skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 6, Int 19, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The power to cast Beastly Appendage wells up from within. Spell assigned to 'f'. You hit the large abomination but do no damage. The large abomination hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.).|.▓ ▓.....▓ ▓..X..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a large abomination (mesmerising). Vanquished Creatures An iron imp (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Strife64 the Djinni Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 2 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the +13 scythe of Curses {drain, Drain} 2 | D | Found the +5 sword of Power {vorpal} 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an iron altar of Okawaru. 5 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found a transporter. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a hazy altar of Hepliaklqana. 7 | D | Found a burning altar of Makhleb. 7 | D | Found an opulent altar of Gozag. 67 | D | Became a worshipper of Makhleb the Destroyer 76 | D | Entered arena 2. 76 | D | Noticed a large abomination 76 | D | Noticed an iron imp 76 | D | Found a transporter. 78 | D | Killed an iron imp 79 | D | Reached skill level 1 in Axes 79 | D | Reached skill level 4 in Spellcasting 79 | D | Reached XP level 2. HP: 24/25 MP: 0/0 79 | D | Reached XP level 3. HP: 29/30 MP: 0/0 79 | D | Learned a level 1 spell: Beastly Appendage 79 | D | Slain by a large abomination Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.1 Axes | 1 | 1.6 Shields | 2 | 2.0 Spellcasting | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Melee: Broad axe || 2 Cast: Magic Dart || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 78 | 0 | 0 | 0 | 1 | 78.0 | Dungeon | 78 | 78 | 0 | 0 | 0 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 78 daAuts