Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4200249204172655268 51 Stutter the Trooper (level 3, -12/26 HPs) Began as an Octopode Shapeshifter on May 4, 2024. Mangled by a gnoll ... wielding a +0 flail (14 damage) ... on level 3 of the Dungeon. The game lasted 00:01:51 (2056 turns). Stutter the Trooper (Octopode Shapeshifter) Turns: 2056, Time: 00:01:52 Health: -12/26 AC: 1 Str: 19 XL: 3 Next: 83% Magic: 3/3 EV: 13 Int: 14 God: Gold: 81 SH: 5 Dex: 11 Spells: 2/2 levels left rFire . . . d - +2 whip (elec) rCold . . . (no shield) rNeg . . . (helmet currently unavailable) rPois . l - amulet of reflection rElec . v - ring of see invisible rCorr . S - +6 ring of strength SInv + (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: reflection @: beast-form A: beast (slay +1), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 3.5 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 3.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 0% N/A 65% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 65% 3 Starburst Conj/Fire 0% 6d3 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Inventory: Hand Weapons d - a +2 whip of electrocution (weapon) Missiles f - 3 datura-tipped darts m - 6 poisoned darts (quivered) Jewellery l - an amulet of reflection (around mantle) v - a ring of see invisible (left tentacle) S - a +6 ring of strength (right tentacle) Talismans b - a beast talisman c - a flux talisman n - a blade talisman Scrolls i - a scroll of revelation {unknown} j - a scroll of poison {unknown} k - a scroll of identify {unknown} Potions a - 2 potions of lignification e - 2 potions of mutation {unknown} g - 2 potions of heal wounds {unknown} h - 2 potions of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: ### #h# #g### #g).# #..).#..# .)g.g#####..# ...# #.# g. ..# .# # You could see 2 gnolls. Message History You kill the orc! A gnoll comes into view. It is wielding a +0 flail. There is a stone staircase leading up here. You closely miss the gnoll. Your grab misses the gnoll. You squeeze the gnoll! The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 whip! You whack the gnoll! Lightning courses through the gnoll! You kill the gnoll! You barely miss the gnoll. You grab the gnoll. You constrict the gnoll, but do no damage. The gnoll misses you. The gnoll hits you from afar with a +0 spear. You whack the gnoll! The gnoll is heavily wounded. You constrict the gnoll. You block the gnoll's attack. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.5 Dodging | | 2.0 Unarmed Combat | | 3.0 Shapeshifting | | 3.0 Action || total ---------------------------++------- Melee: Whip || 58 Constrict || 17 Tentacles || 12 Punch || 1 Stab: Sleeping || 8 Armour: Skin || 26 Dodge: Dodged || 27 Block: Other || 2 Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_corners, minmay_stone_trees_small D:2: layout_loops_corners, minmay_misc_feat_pillars D:3: layout_rooms, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, nicolae_goblin_pals Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stutter the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 171 | D:1 | Reached skill level 2 in Fighting 171 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 202 | D:1 | You fall into a shaft and drop 1 floor! 760 | D:1 | Reached XP level 3. HP: 21/25 MP: 3/3 1166 | D:2 | Reached skill level 3 in Fighting 2056 | D:3 | HP: 2/26 [gnoll/+0 spear (6)] 2056 | D:3 | Mangled by a gnoll Vanquished Creatures 2 gnolls (D:3) A dart slug (D:1) 3 orcs (D:3) 4 bats 3 endoplasms (D:1) 3 giant cockroaches (D:2) A goblin (D:1) 3 hobgoblins (D:1) 7 kobolds (D:1) A quokka (D:1) 3 ball pythons 2 frilled lizards (D:2) 3 rats 36 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2059 | 1945 | 114 | 0 | 1692 | 3 | 686.3 | Dungeon | 2059 | 1945 | 114 | 0 | 1692 | 3 | 686.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1150 daAuts D:2: 892 daAuts D:3: 16 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 89 | 0 | 0.0 | 36 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 12 | 0 | 0.0 | 9 | 0 | 0.0 D:3 | 39 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------