Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 13061814981551366589 23 StylishVo1d the Apothecary (level 3, 24/24 HPs) Began as a Merfolk Alchemist on Nov 26, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:06:24 (1152 turns). StylishVo1d the Apothecary (Merfolk Alchemist) Turns: 1152, Time: 00:06:25 Health: 24/24 AC: 5 Str: 8 XL: 3 Next: 0% Magic: 2/6 EV: 12 Int: 14 God: Gold: 34 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . c - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . i - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) e - a +0 whip Armour a - a +0 robe (worn) i - a +2 helmet (worn) Scrolls d - a scroll of noise {unknown} f - 2 scrolls of identify {unknown} g - a scroll of silence {unknown} Potions b - a potion of magic h - a potion of attraction {unknown} Skills: + Level 3.1 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations * Level 4.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a +0 ring mail. You see here a +0 ring mail. There is an escape hatch in the floor here. You see here a rat skeleton. There is an open door here. You open the door. There is an open door here. Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. The kobold shouts! There is a stone staircase leading up here. A kobold is nearby! Welcome back, StylishVo1d the Merfolk Alchemist. Press ? for a list of commands and other information. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (60% to hit) The sting hits the kobold but does no damage. The kobold is poisoned. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (moderately wounded, poisoned, 60% to hit) The sting hits the kobold. The kobold looks even sicker. The kobold is severely wounded. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (severely wounded, very poisoned, 60% to hit) The sting hits the kobold. The kobold looks even sicker. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ## #.## #. ....## #. ...... #.###.#.... #.#........ #.<......# ###@##.### #........ #)...###. ....... #....### ##...# .#.# ###. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | StylishVo1d the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Reached skill level 1 in Conjurations 324 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1152 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1152 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, kennysheep_flooded_box D:2: layout_loops_corners, kennysheep_jessica_study Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Dodging | 3 | 3.1 Stealth | | 2.6 Spellcasting | | 2.1 Alchemy | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 9 Mace || 14 Cast: Sting || 26 Stab: Sleeping || 1 Armour: Robe || 11 Dodge: Dodged || 11