Dungeon Crawl Stone Soup version 0.26-a0-800-g517d6fe721 (webtiles) character file. Game seed: 12599402596987479427 2 Sun the Magician (level 1, 0/14 HPs) Began as a Demigod Hedge Wizard on Nov 11, 2020. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (79 turns). Sun the Magician (Demigod Hedge Wizard) Turns: 79, Time: 00:00:24 Health: 0/14 AC: 2 Str: 13 XL: 1 Next: 20% Magic: 2/6 EV: 12 Int: 18 God: Gold: 17 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 0.3 Unarmed Combat + Level 2.7 Spellcasting - Level 0.8 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #... 12% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 19% 2 Call Imp Summ #....... 19% 2 Slow Hex #....... 26% 2 Conjure Flame Conj/Fire #....... 38% 3 Mephitic Cloud Conj/Pois/Air #....... 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History The hobgoblin hits you but does no damage. Unknown command. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. Unknown command. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 club. You die... . ... ###############..... #......@g....†...... #.################## #.# #.# #.# #.# #.# ##########.# ..##.......# You could see a hobgoblin. Vanquished Creatures A leopard gecko (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sun the Demigod Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 79 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, minmay_pentomino_t4 Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 4 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 54 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 54 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts