Sun Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -4, D:1) 9 poisoned darts (14, -7, D:1) 23 arrows (26, 25, D:1) a +0 leather armour (26, 32, D:1) a +3 mace (30, -1, D:1) a +0 short sword (32, 1, D:1) 2 stones (33, 0, D:1) 21 stones (38, 12, D:1) a +0 hunting sling (39, 7, D:1) a cursed +0 chain mail (45, 15, D:1) a stone (47, 11, D:1) a +0 robe (56, 7, D:1) a +0 pair of boots (61, 6, D:1) a +0 hunting sling Level 2 of the Dungeon (8, 37, D:2) a +0 club (11, 15, D:2) 16 stones (12, 13, D:2) a +0 hunting sling (13, 26, D:2) a +0 robe (18, 23, D:2) 14 sling bullets (20, 17, D:2) a +0 club (25, 15, D:2) a +0 dagger (28, -1, D:2) a +0 hand axe (32, 25, D:2) a +0 dagger (32, 38, D:2) 22 stones (39, 37, D:2) 21 stones (55, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 21 bolts (3, -14, D:3) a +0 club (3, -3, D:3) a +0 cloak (3, 3, D:3) a +0 chain mail (4, 8, D:3) 16 stones (6, 2, D:3) a +0 leather armour a +0 dagger a +0 hand axe a +0 leather armour (6, 3, D:3) a +0 dagger (7, 2, D:3) a cursed -1 club a +0 dagger a cursed +0 leather armour a +0 morningstar a +0 club (10, 0, D:3) a +0 mace (15, -7, D:3) 12 poisoned darts (15, -3, D:3) a +0 whip (16, -12, D:3) 14 stones (24, 14, D:3) a cursed -1 club (27, 13, D:3) a +0 robe (35, -11, D:3) 9 sling bullets Level 4 of the Dungeon [Shop] Merphom's Armour Emporium a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 robe of the Archmagi (360 gold) a +0 ring mail (52 gold) a +3 plate armour of fire resistance (585 gold) a cursed +0 helmet (19 gold) a cursed +0 ring mail (39 gold) a +2 chain mail of fire resistance (279 gold) a +3 ring mail of cold resistance (338 gold) the +2 leather armour of Elyvilon's Grace {rCorr} (319 gold) It provides partial protection from all sources of acid and corrosion. (0, 0, D:4) a cursed -3 dagger (3, -12, D:4) a +0 flail (9, -37, D:4) a +0 giant club (14, -39, D:4) a +0 club (15, -15, D:4) a +0 helmet (19, 5, D:4) a +0 dagger a +0 robe (20, 6, D:4) a +0 dagger a +0 robe (20, 7, D:4) a +0 whip (21, 4, D:4) 2 arrows (21, 7, D:4) a +0 war axe a +0 club (22, 4, D:4) an arrow (24, 4, D:4) 2 arrows (25, 4, D:4) an arrow (26, 4, D:4) a +0 shortbow 12 arrows (35, 2, D:4) 22 stones (39, -29, D:4) 24 stones (54, -13, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Nisheor's Jewellery Shoppe an uncursed ring of protection from fire (300 gold) a cursed -4 ring of evasion (24 gold) a cursed amulet of inaccuracy (24 gold) an uncursed ring of protection from cold (300 gold) the ring "Qiol" {rC+ MR+ Int+6 Dex+2 SInv} (1038 gold) [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed ring of positive energy (240 gold) the ring "Imany" {Int+4 Stlth-} (274 gold) [ring of attention] It affects your intelligence (+4). It makes you less stealthy. a cursed ring of teleportation (54 gold) a cursed ring of teleportation (54 gold) [Shop] Tiusux's Book Shoppe a book of Death (840 gold) a book of Maledictions (300 gold) a book of Hexes (600 gold) a book of Cantrips (240 gold) a book of Minor Magic (240 gold) a Young Poisoner's Handbook (480 gold) a book of Party Tricks (600 gold) [Shop] Xosu's Jewellery Shop an uncursed ring of see invisible (195 gold) an uncursed ring of magical power (260 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of regeneration (390 gold) a cursed amulet of inaccuracy (26 gold) a +6 ring of dexterity (760 gold) an uncursed ring of fire (325 gold) a +6 ring of intelligence (760 gold) [Shop] Ikhuxybb's Magic Scroll Emporium a scroll of noise (14 gold) a scroll of enchant armour (105 gold) a scroll of summoning (133 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) a scroll of magic mapping (49 gold) a scroll of teleportation (42 gold) (0, 0, D:5) a +0 giant spiked club (9, -3, D:5) a +0 scythe a +0 robe (24, -18, D:5) 7 sling bullets (29, -22, D:5) a +0 hand axe (32, -53, D:5) 12 stones (35, -4, D:5) a +0 mace (44, -30, D:5) a +0 short sword (44, -29, D:5) a +0 flail a +0 hand axe a +0 leather armour (44, -16, D:5) a +2 whip of freezing a +0 robe (53, -40, D:5) 11 stones Level 6 of the Dungeon (0, 0, D:6) a +0 broad axe (3, -9, D:6) 13 stones (7, -19, D:6) 24 sling bullets (10, -8, D:6) a +0 club (12, -5, D:6) a +0 robe a +5 scimitar (14, -29, D:6) a +0 dagger a +0 quarterstaff (14, -20, D:6) a +0 rapier (15, -29, D:6) a +0 giant club (21, -30, D:6) 17 stones (35, -23, D:6) a +0 dagger (43, -38, D:6) 3 potions of degeneration (44, -14, D:6) a +0 mace a +0 scale mail (45, -41, D:6) a +0 spear (45, -10, D:6) 27 arrows (56, -47, D:6) a +0 trident (61, -54, D:6) a +0 quarterstaff Level 7 of the Dungeon (9, -2, D:7) a +0 pair of boots (12, 17, D:7) a +0 leather armour (25, -17, D:7) 13 arrows (31, -16, D:7) a +0 robe (32, -18, D:7) a +2 robe of positive energy a cursed +1 spear (34, 39, D:7) 21 stones (40, -16, D:7) an uncursed ring of teleportation (41, -13, D:7) the cursed +1 falchion of Risk Management {venom, rF+ rC+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from fire. It protects you from cold. It has a curse placed upon it. (41, -12, D:7) 25 stones (42, -8, D:7) a +0 robe a +2 battleaxe (42, 22, D:7) a +0 ring mail (47, 8, D:7) a +0 giant spiked club (50, 3, D:7) a +3 scimitar a +0 robe Level 8 of the Dungeon (21, 23, D:8) a +0 tower shield (26, -14, D:8) 28 stones (26, 23, D:8) a +0 giant club a +0 great mace (32, 26, D:8) 24 bolts (38, 9, D:8) 18 stones (40, 1, D:8) the cursed +0 short sword of Mich {elec, Str-2 Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It affects your dexterity (+5). It has a curse placed upon it. (42, 23, D:8) a +2 broad axe of flaming (56, 3, D:8) a +0 robe a +0 dagger (56, 4, D:8) a +0 club (57, 4, D:8) a +0 robe a cursed -1 dagger (64, 25, D:8) an arrow (65, 21, D:8) a +0 shortbow 12 arrows (65, 23, D:8) an arrow (65, 25, D:8) 2 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (0, 1, D:9) a +0 dire flail a cursed +0 plate armour (1, 0, D:9) a +0 falchion a +0 robe a +0 whip (1, 2, D:9) a +0 scale mail (2, 4, D:9) a +0 cloak (12, -3, D:9) an arrow (13, 1, D:9) 30 stones (15, -3, D:9) an arrow (18, -3, D:9) a +0 shortbow 4 arrows (27, -9, D:9) a +0 robe (33, 21, D:9) a +0 short sword (33, 28, D:9) 19 stones (35, 26, D:9) a +0 helmet (37, 31, D:9) 7 atropa-tipped darts (38, 24, D:9) 2 scrolls of noise (39, 12, D:9) a +0 giant club (43, 26, D:9) a cursed +0 leather armour (51, -4, D:9) a +0 dagger (52, -4, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (5, 43, D:10) a scroll of identify (8, 41, D:10) a cursed +0 leather armour (8, 44, D:10) 12 gold pieces (29, 48, D:10) a +0 short sword the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) 20 arrows