Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 17853275880515067129 53 Sundig the Trooper (level 3, -3/20 HPs) Began as a Vine Stalker Fighter on Nov 17, 2023. Slain by a harpy simulacrum (9 damage) ... on level 1 of the Abyss. The game lasted 00:02:42 (1042 turns). Sundig the Trooper (Vine Stalker Fighter) Turns: 1042, Time: 00:02:44 Health: -3/20 AC: 6 Str: 20 XL: 3 Next: 89% Magic: 0/4 EV: 9 Int: 8 God: Gold: 105 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold + . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth i - ring of protection from cold HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Abyss. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 105 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery i - a ring of protection from cold (left hand) p - a +6 ring of intelligence Scrolls h - a scroll of vulnerability {unknown} j - a scroll of noise {unknown} k - a scroll of teleportation {unknown} l - 2 scrolls of revelation {unknown} n - a scroll of identify {unknown} Potions d - a potion of might e - 2 potions of degeneration {unknown} f - 5 potions of curing {unknown} g - 2 potions of mutation {unknown} m - 2 potions of ambrosia {unknown} o - a potion of lignification {unknown} Skills: * Level 3.2 Fighting * Level 2.3 Axes + Level 2.6 Armour + Level 0.6 Dodging * Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The gnoll completely misses you. A gnoll comes into view. It is wielding a +0 club. You closely miss the gnoll. The gnoll is severely wounded. The gnoll shouts! The gnoll hits you with a +0 club! You block the gnoll's attack. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You slash the gnoll! You kill the gnoll! The gnoll enters a dispersal trap! You blink. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. The gnoll hits you but does no damage. Space warps around you. There is a stone staircase leading up here. The gnoll hits you with a +1 spear of distortion. You are cast into the Abyss! You stop ascending the stairs. This branch contains the abyssal rune of Zot. An efreet and a harpy simulacrum come into view. The efreet is wielding a +4 scimitar of flaming. Found 21 gold pieces. The helpless harpy simulacrum fails to defend itself. You hit the harpy simulacrum. You bite the harpy simulacrum. You drain its power. You feel invigorated. The harpy simulacrum is moderately damaged. You hit the harpy simulacrum. The harpy simulacrum is heavily damaged. The harpy simulacrum claws you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The harpy simulacrum freezes you! You resist. You die... ### #R# #~## #≈. #Z# #@# ### You could see an efreet and a harpy simulacrum. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:2) 2 ball pythons (D:2) 3 endoplasms A giant cockroach (D:1) 8 goblins 2 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 4 bats A frilled lizard (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sundig the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 84 | D:1 | Reached XP level 2. HP: 13/16 MP: 1/3 623 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 1040 | Abyss:1 | Noticed an efreet 1040 | Abyss:1 | Noticed a harpy simulacrum 1040 | Abyss:1 | Cast into level 1 of the Abyss (gnoll) 1042 | Abyss:1 | Slain by a harpy simulacrum Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_rooms, minivault_26 D:2: layout_basic, chequers_serial_rivers_micro_d Abyss:1: base: D:1, hangedman_cross_veins Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.3 Shields | 3 | 3.1 Fighting | 3 | 3.2 Armour | | 2.6 Dodging | | 0.6 Action || total ---------------------------++------- Melee: War axe || 75 Bite || 13 Stab: Sleeping || 1 Armour: Scale mail || 69 Dodge: Dodged || 29 Block: Buckler || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1073 | 1057 | 16 | 9 | 755 | 3 | 357.7 | Dungeon | 1071 | 1055 | 16 | 9 | 755 | 2 | 535.5 | Abyss | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 650 daAuts D:1: 420 daAuts Abyss:1: 2 daAuts