Dungeon Crawl Stone Soup version 0.33-a0-56-g460ee30645 (webtiles) character file. Game seed: 14242739218565458566 418 Sundig the Sneak (level 6, -3/51 HPs) Began as a Demigod Brigand on Sept 16, 2024. Slain by a human zombie (6 damage) ... in an ossuary. The game lasted 00:04:09 (2748 turns). Sundig the Sneak (Demigod Brigand) Turns: 2748, Time: 00:04:10 Health: -3/51 AC: 6 Str: 16 XL: 6 Next: 34% Magic: 14/14 EV: 12 Int: 13 God: Gold: 199 SH: 0 Dex: 23 Spells: 5/5 levels left rFire . . . n - +1 long sword (holy) rCold . . . (no shield) rNeg + . . b - +0 robe rPois + m - +0 helmet rElec . c - +1 cloak rCorr . (no gloves) SInv . t - +0 pair of boots of Demons {MP+6 Str+4} Will ..... k - amulet of magic regeneration Stlth +++ a - ring of poison resistance HPRegen 0.28/turn z - ring of positive energy MPRegen 0.54/turn %: no passive effects @: marked A: high MP 1, forlorn, divine attributes a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 199 gold pieces. Inventory: Hand Weapons n - a +1 long sword of holy wrath (weapon) p - a +2 dagger of holy wrath Missiles d - 19 poisoned darts e - 3 curare-tipped darts (quivered) w - a throwing net Armour b - a +0 robe (worn) c - a +1 cloak (worn) m - a +0 helmet (worn) t - the +0 pair of boots of Demons (worn) {MP+6 Str+4} (You found it on level 3 of the Dungeon) Str+4: It affects your strength (+4). MP+6: It affects your magic capacity (+6). Jewellery a - a ring of poison resistance (left hand) k - an amulet of magic regeneration (around neck) z - a ring of positive energy (right hand) Wands f - a wand of mindburst (11) Scrolls h - a scroll of identify j - 2 scrolls of vulnerability s - a scroll of fear {unknown} u - a scroll of fog {unknown} x - a scroll of poison {unknown} y - a scroll of enchant armour A - a scroll of blinking {unknown} Potions i - 2 potions of berserk rage {unknown} q - 2 potions of curing r - a potion of attraction {unknown} v - a potion of brilliance {unknown} Skills: * Level 3.2 Fighting - Level 1.7(2.4) Short Blades * Level 2.5(2.9) Long Blades - Level 1.7 Throwing + Level 1.5 Armour + Level 2.0 Dodging - Level 3.6 Stealth * Level 2.4 Shields + Level 1.6 Evocations + Level 1.4 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 30% 1 Sandblast Erth 0% 2d4 30% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 43% 2 Confusing Touch Hex 0% N/A 67% 3 Passwall Erth 0% N/A 67% 3 Stone Arrow Conj/Erth 0% 3d7 67% 3 Swiftness Air 0% N/A 67% 3 Tukima's Dance Hex 0% N/A 67% 3 Dispel Undead Necr 0% 3d6 97% 4 Passage of Golubria Tloc 0% N/A 97% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Ossuary (1/1) Temple: D:4-7 Shops: D:4 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The human zombie hits you but does no damage. You hit the mummy. The mummy convulses. You destroy the mummy! The human zombie barely misses you. The human zombie hits you but does no damage. You slash the human zombie! The human zombie convulses! The human zombie is heavily damaged. The human zombie hits you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the human zombie. The human zombie completely misses you. The human zombie closely misses you. You barely miss the human zombie. The human zombie hits you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the human zombie. The human zombie hits you. * * * LOW HITPOINT WARNING * * * The human zombie hits you but does no damage. You slash the human zombie! The human zombie convulses. The human zombie is moderately damaged. The human zombie closely misses you. The human zombie hits you but does no damage. You are too injured to fight recklessly! You completely miss the human zombie. The human zombie is moderately damaged. The human zombie hits you. * * * LOW HITPOINT WARNING * * * The human zombie hits you. You die... ### ###.### ##.....## #.......# #.......# #..Z....# #@ZZ..# ###.### #'# ###.### ##.....## #.......# ##...∩...## +...∩∩∩...+ ##...∩...## You could see an elf zombie and 2 human zombies. Vanquished Creatures Sigmund (D:3) A howler monkey (D:4) 2 orc priests An orc wizard (D:7) A sleepcap (D:4) A crocodile zombie (Ossuary) A mummy (Ossuary) 3 adders (D:3) A dart slug (D:2) A ribbon worm (D:4) 4 orcs 2 bats 6 endoplasms 2 giant cockroaches 3 hobgoblins 3 kobolds 6 ball pythons 4 frilled lizards 3 goblins 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sundig the Demigod Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 789 | D:2 | Reached skill level 1 in Dodging 930 | D:2 | Reached XP level 2. HP: 24/24 MP: 4/4 1534 | D:3 | Reached skill level 1 in Long Blades 1564 | D:3 | Reached XP level 3. HP: 25/29 MP: 5/5 1601 | D:3 | Identified the +0 pair of boots of Demons {MP+6 Str+4} 1728 | D:3 | Reached skill level 1 in Shields 1789 | D:3 | Noticed Sigmund 1800 | D:3 | Killed Sigmund 1801 | D:3 | Reached skill level 1 in Armour 1801 | D:3 | Reached skill level 1 in Evocations 1801 | D:3 | Reached skill level 1 in Shapeshifting 1801 | D:3 | Reached XP level 4. HP: 21/37 MP: 6/6 1801 | D:3 | Reached XP level 5. HP: 25/44 MP: 7/7 2352 | D:4 | Found Jickicsyl's Antique Weapon Emporium. 2617 | D:4 | Reached XP level 6. HP: 46/51 MP: 8/8 2651 | D:4 | You fall into a shaft and drop 3 floors! 2714 | D:7 | Found a sand-covered staircase. 2722 | Ossuary | Entered an ossuary 2748 | Ossuary | Slain by a human zombie Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, wander_ebering_terrifying_dragon_lair D:2: layout_loops_ring, minmay_misc_feat_ornament, chequers_garden D:3: layout_rooms, basic_ecumenical_altar, hex_tiny, uniq_sigmund D:4: layout_rooms, old_standard_altar, marbit_many_paths, serial_shops, shop, pf_guarded_unrand_delatra D:7: layout_loops_ring, mainiacjoe_overflow_surrounded_room, enter_ossuary_1 Ossuary: ossuary_minmay_four_chambers Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 1 2 | 2.0 Fighting | 2 3 | 3.2 Long Blades | 1 2 | 2.5 Shields | 1 2 | 2.4 Armour | 1 | 1.5 Evocations | 1 | 1.6 Shapeshifting | 1 | 1.4 Short Blades | | 1.7 Throwing | | 1.7 Stealth | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 23 | 65 || 88 Dagger | 68 | 13 || 81 Throw: Dart | 1 | 1 || 2 Use: Potion | | 1 || 1 Scroll | | 6 || 6 Stab: Sleeping | 7 | 6 || 13 Armour: Robe | 62 | 60 || 122 Dodge: Dodged | 42 | 37 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2759 | 2658 | 101 | 0 | 2135 | 6 | 459.8 | Dungeon | 2731 | 2630 | 101 | 0 | 2125 | 5 | 546.2 | Ossuary | 28 | 28 | 0 | 0 | 10 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 807 daAuts D:1: 780 daAuts D:2: 677 daAuts D:4: 393 daAuts D:7: 72 daAuts Ossuary: 28 daAuts