Dungeon Crawl Stone Soup version 0.33-a0-1319-g9e0ece63c4 (webtiles) character file. Game seed: 1589164270801433936 508 Sundig the Trooper (level 6, -4/44 HPs) Began as a Demonspawn Fighter on Apr 8, 2025. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:03:18 (3567 turns). Sundig the Trooper (Demonspawn Fighter) Turns: 3567, Time: 00:03:18 Health: -4/44 AC: 6 Str: 19 XL: 6 Next: 98% Magic: 6/6 EV: 0 Int: 8 God: Gold: 165 SH: 5 Dex: 14 Spells: 5/5 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . n - +0 plate armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-4 -> -6), vertiginous, attractive, hasted, very quick A: hooves 1, thin skeletal structure 1, powered by death 1, horns 1, deformed body, frail 1, mutation resistance 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 192 gold pieces. You spent 27 gold pieces at shops. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles j - 10 poisoned darts (quivered) Armour c - a +0 buckler (worn) i - a +0 helmet n - a +0 plate armour (worn) Jewellery t - an amulet of faith u - the ring "Roytzi Genu" {rF+ rN+ Will+ Dex+4} (You found it on level 3 of the Dungeon) [ring of willpower] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). Scrolls e - a scroll of amnesia {unknown} f - a scroll of noise {unknown} g - a scroll of revelation {unknown} l - 2 scrolls of teleportation {unknown} o - a scroll of identify {unknown} q - a scroll of fog {unknown} r - a scroll of enchant armour {unknown} s - a scroll of vulnerability {unknown} w - a scroll of immolation {unknown} x - a scroll of silence {unknown} Potions d - 3 potions of might h - a potion of curing {unknown} m - 2 potions of haste p - a potion of moonshine v - a potion of ambrosia {unknown} Skills: * Level 4.6 Fighting * Level 3.8 Axes + Level 3.5 Armour + Level 1.9 Dodging * Level 4.2 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Kinetic Grapnel Frge 0% 1d4 100% 1 Magic Dart Conj 0% 1d3 100% 1 Poisonous Vapours Alch/Air 0% 1d2 100% 1 Summon Small Mammal Summ 0% N/A 100% 1 Blink Tloc 0% N/A 100% 2 Call Imp Summ 0% N/A 100% 2 Searing Ray Conj 0% 2d4 100% 2 Awaken Armour Erth/Frge 0% N/A 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 0% 6d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Vehumet Shops: D:2 ? D:3 !(? D:4 = D:5 [*: Innate Abilities, Weirdness & Mutations You have large cloven feet. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You regenerate a little health from kills. You have a pair of small horns on your head. Armour fits poorly on your strangely shaped body. You are frail. (-10% HP) You are somewhat resistant to further mutation. Message History The hound bites you but does no damage. A jelly comes into view. The water moccasin barely misses you. The jelly quivers. You slash the water moccasin! The water moccasin is severely wounded. You closely miss the hound. You feel very sick. The hound bites you but does no damage. The water moccasin bites you. The hound bites you. The water moccasin bites you but does no damage. You hit the water moccasin. Your kick misses the water moccasin. The water moccasin is severely wounded. You hit the hound. You kill the hound! You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. It was a potion of haste. You feel yourself speed up. You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. You kick the water moccasin. The water moccasin is almost dead. You feel sick. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your body twists and deforms. You feel frail. You feel genetically stable. A pair of horns grows on your head! Your +0 helmet falls away! * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... ...)....##..###..# .......###.## #.## .......###..##### ...))...###....# ..).....####''#### ...).<.##........## ......##..........## .....##............## ....##..........@S..# ...##...........J....# ...#..................# ...#......######......# ...#......######......# ...# .....######......# ..######......# .######......# You could see a water moccasin and a jelly. Vanquished Creatures A water moccasin (D:5) 2 bombardier beetles (D:4) 3 hounds A jelly (D:4) An iguana (D:4) 7 adders 3 gnolls A shadow imp (D:5) A white imp (D:5) A ribbon worm (D:2) 3 dart slugs 10 orcs 4 bats 10 endoplasms 3 giant cockroaches A goblin (D:2) 4 hobgoblins 5 kobolds 3 quokkas 6 ball pythons 2 frilled lizards 4 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sundig the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 315 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 315 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 842 | D:2 | Found Joiv's Magic Scroll Shoppe. 1084 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1084 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1622 | D:2 | Reached XP level 4. HP: 30/35 MP: 4/4 1645 | D:3 | Reached skill level 1 in Dodging 1916 | D:3 | Found Genaahi's Magic Scroll Shoppe. 1989 | D:3 | Identified the ring "Roytzi Genu" {rF+ rN+ Will+ Dex+4} 2187 | D:3 | Found Huetruso's Weapon Shoppe. 2298 | D:3 | Found Deogeloh's Distillery. 2350 | D:4 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 2350 | D:4 | Reached XP level 5. HP: 40/42 MP: 5/5 2617 | D:4 | Found Silun's Jewellery Shoppe. 2929 | D:4 | Found a radiant altar of Vehumet. 2948 | D:4 | Reached XP level 6. HP: 48/48 MP: 6/6 3261 | D:5 | Entered Level 5 of the Dungeon 3261 | D:5 | Found Acac's Assorted Antiques. 3285 | D:5 | Bought a scroll labelled REDOON TISU for 27 gold pieces 3306 | D:5 | Noticed a water moccasin 3307 | D:5 | Found Zeaf's Antique Armour Shoppe. 3322 | D:5 | Killed a water moccasin 3477 | D:5 | Found Salat Loe's Book Boutique. 3553 | D:5 | Noticed a water moccasin 3566 | D:5 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 3566 | D:5 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 3566 | D:5 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 3566 | D:5 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 3566 | D:5 | HP: 2/44 [poisoned by a water moccasin] 3567 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, minmay_misc_feat_tower D:2: kennysheep_big_flooded_room, layout_loops_ring, serial_shops, shop D:3: layout_loops_ring, serial_shops, nicolae_square_shop, nicolae_lakefront_shop, nicolae_shop_tiny_real_fake_doors, grunt_ministairs_6 D:4: layout_cave_pods, vehumet_crystals, serial_shops, shop_fountains, grunt_decor_junction, saegor_snake_ambush D:5: layout_cave_pools, serial_shops, nicolae_shop_rolled_up, nicolae_shop_crystal, shop, shop, nicolae_shop_glassy, st_stairs_13, kennysheep_big_empty_room, hangedman_abyss_or_decor_stagger Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 2 3 | 3.8 Shields | 3 4 | 4.2 Armour | 3 | 3.5 Dodging | 1 | 1.9 Fighting | 4 | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 80 | 121 || 201 Kick | 8 | 30 || 38 Use: Potion | | 4 || 4 Armour: Scale mail | 27 | || 27 Plate armour | 50 | 149 || 199 Dodge: Dodged | 24 | 33 || 57 Block: Buckler | 18 | 28 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3626 | 3522 | 104 | 98 | 2862 | 5 | 725.2 | Dungeon | 3626 | 3522 | 104 | 98 | 2862 | 5 | 725.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 939 daAuts D:1: 845 daAuts D:3: 793 daAuts D:2: 731 daAuts D:5: 316 daAuts