Dungeon Crawl Stone Soup version 0.29-a0-517-gbdf32494f2 (webtiles) character file. Game seed: 13069185468470283836 6 SuperHamster the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on May 31, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (160 turns). SuperHamster the Conjurer (Octopode Conjurer) Turns: 160, Time: 00:00:24 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 2/3 EV: 13 Int: 20 God: Gold: 14 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . b - amulet of the acrobat rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Jewellery b - an amulet of the acrobat (around mantle) Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History b - an amulet of the acrobat You start putting on your amulet. You continue putting on your amulet of the acrobat. x5 You finish putting on your amulet of the acrobat. You feel ready to tumble and roll out of harm's way. b - an amulet of the acrobat (around mantle) A quokka comes into view. A quokka is nearby! A quokka is nearby! A dart slug comes into view. A kobold comes into view. It is wielding a +0 whip. You see here 5 gold pieces. The helpless quokka fails to defend itself. You tentacle-slap the quokka. You grab the quokka. The quokka is lightly wounded. You constrict the quokka, but do no damage. The quokka barely misses you. You completely miss the quokka. The quokka is lightly wounded. You constrict the quokka, but do no damage. The quokka bites you. The dart slug launches a dart at you. The slug dart hits you. You barely miss the quokka. The quokka is lightly wounded. You constrict the quokka, but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (lightly wounded, constricted by you, 100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. You constrict the quokka, but do no damage. The quokka misses you. The quokka bites you. You die... #......#.##..##.#. .. ##......##....##.. ##............... . #............... .K #.......##....# .. #........#.##..# .# #.##....#.#.#..#.# #. #....##.#....#.# . .....#.##..@...# ###..#.#.....r....# #.. #............# #.#......w........ ................ #############... ### You could see a dart slug, a quokka and a kobold (asleep). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperHamster the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 160 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, shapermc_ecumenical_altar_petra, minmay_misc_feat_secret_circle, skrybe_limestone_x Action || total -------------------------++------- Melee: Unarmed || 9 Constrict || 3 Tentacles || 3 Cast: Magic Dart || 7 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 121 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 121 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts