Dungeon Crawl Stone Soup version 0.29-a0-520-gc852659d43 (webtiles) character file. Game seed: 16146757579856267525 81 SuperHamster the Conjurer (level 4, -9/28 HPs) Began as an Octopode Conjurer on June 1, 2022. Mangled by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (1786 turns). SuperHamster the Conjurer (Octopode Conjurer) Turns: 1786, Time: 00:02:31 Health: -9/28 AC: 1 Str: 6 XL: 4 Next: 42% Magic: 5/7 EV: 13 Int: 22 God: Gold: 72 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons e - a +0 whip g - a +0 dagger (weapon) Missiles f - 25 stones Scrolls h - a scroll of silence {unknown} i - a scroll of brand weapon {unknown} j - 2 scrolls of identify {unknown} k - a scroll of amnesia {unknown} l - a scroll of enchant armour {unknown} m - 2 scrolls of teleportation {unknown} Potions b - a potion of brilliance {unknown} c - a potion of ambrosia {unknown} d - 2 potions of degeneration {unknown} Skills: + Level 1.6 Fighting + Level 2.7 Dodging + Level 3.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations * Level 2.5 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 38% 2d5 4% 2 b - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Apportation Tloc 4% N/A 14% 1 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Alistair's Intoxication Tmut/Pois 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. You finish channelling your searing ray. The gnoll barely misses you. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Your Stealth skill increases to level 3! You aren't carrying any items that you can evoke. Unknown command. The gnoll hits you with a +0 whip. You hit the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! Unknown command. Okay, then. Magic courses through your body. You constrict the gnoll. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, constricted by you, 100% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! You die... #..........#...g.g$... #......>.......# ##.#.######.#.#)# ##.......# #.#.#g## # ...#####.# #.#..#.##.##..# ##.# ###.#.###.......# ##.# ..#.##g#.####.#.# ...# #.#.###)## ##.#####.#.#.# #@# #<......#.#.# #.#####.# ##..#.####.#.###........ ##..#.####.............# .#..#............####### .###########.##### .............# ############## You could see a gnoll. Vanquished Creatures 3 adders (D:2) 3 gnolls (D:2) A dart slug (D:1) 3 ball pythons 4 bats 2 endoplasms (D:1) 3 giant cockroaches 2 goblins 5 hobgoblins 3 kobolds 2 quokkas A frilled lizard (D:2) A rat (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperHamster the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 354 | D:1 | Reached skill level 1 in Hexes 354 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 599 | D:1 | Learned a level 2 spell: Searing Ray 880 | D:1 | Reached skill level 1 in Fighting 985 | D:1 | Found a faded altar of an unknown god. 1069 | D:2 | Reached XP level 3. HP: 13/23 MP: 3/6 1589 | D:2 | Reached XP level 4. HP: 28/28 MP: 7/7 1786 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 1 2 | 2.5 Fighting | 1 | 1.6 Stealth | 3 | 3.0 Dodging | | 2.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 7 | || 7 Dagger | 28 | 6 || 34 Tentacles | 7 | 1 || 8 Constrict | 6 | 2 || 8 Cast: Magic Dart | 9 | || 9 Searing Ray | 4 | 3 || 7 Use: Potion | | 1 || 1 Stab: Sleeping | 8 | 1 || 9 Dodge: Dodged | 18 | 6 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1785 | 1778 | 7 | 313 | 1245 | 2 | 892.5 | Dungeon | 1785 | 1778 | 7 | 313 | 1245 | 2 | 892.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1055 daAuts D:2: 729 daAuts