Dungeon Crawl Stone Soup version 0.29-a0-529-gfa20dd96a1 (webtiles) character file. Game seed: 13854983464092473060 946 SuperHamster the Conjurer (level 8, -11/51 HPs) Began as an Octopode Conjurer on June 1, 2022. Killed from afar by a steam dragon (16 damage) ... with a ball of steam ... on level 6 of the Dungeon on June 2, 2022. The game lasted 00:12:45 (6901 turns). SuperHamster the Conjurer (Octopode Conjurer) Turns: 6901, Time: 00:12:46 Health: -11/51 AC: 1 Str: 7 XL: 8 Next: 13% Magic: 3/21 EV: 13 Int: 22 God: Gold: 275 SH: 0 Dex: 10 Spells: 2/13 levels left rFire . . . SeeInvis + l - +7 short sword of the Beastly God {freeze, rPois Stlth+} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . h - amulet of the acrobat rElec . Harm . o - ring of see invisible rCorr . Rampage . p - ring of magical power Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.17/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 275 gold pieces. Inventory: Hand Weapons b - a +2 trident of venom c - a +0 club d - a +0 whip e - a +0 dagger f - a +0 short sword l - the +7 short sword of the Beastly God (weapon) {freeze, rPois Stlth+} (You found it on level 2 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. Stlth: It makes you more stealthy. m - a +0 spear Missiles j - 12 poisoned darts (quivered) Magical Staves n - a staff of death Jewellery h - an amulet of the acrobat (around mantle) o - a ring of see invisible (left tentacle) p - a ring of magical power (right tentacle) Scrolls g - a scroll of fear k - a scroll of torment q - 2 scrolls of immolation Potions a - 3 potions of magic i - 3 potions of resistance r - a potion of berserk rage s - a potion of curing t - a potion of invisibility {unknown} Skills: + Level 2.5 Fighting + Level 2.1 Short Blades + Level 3.5 Dodging + Level 4.4 Stealth + Level 2.4 Shields + Level 3.1 Spellcasting + Level 4.6 Conjurations + Level 2.3 Hexes + Level 1.9 Translocations + Level 1.8 Transmutations + Level 1.7 Earth Magic + Level 2.9 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 48% 2d6 2% 2 b - Magic Dart Conj 96% 1d7 1% 1 c - Fulminant Prism Conj/Hex 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Wu Jian Yredelemnul Annotations: D:5 2 transporters, turdburglar's ghost, novice SpEn Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You conjure a prism of explosive energy! A fulminant prism comes into view. The steam dragon breathes steam at you. The ball of steam hits your fulminant prism. Your fulminant prism resists. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism moves out of view. You hear a loud crackle. You see here 18 stones. You hear an explosion! Casting: Fulminant Prism (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 28% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Unknown command. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the steam dragon! The steam dragon is almost dead. Casting: Fulminant Prism (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 28% risk of failure) Press: ? - help, Dir - move target Okay, then. Okay, then. Casting: Fulminant Prism (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 28% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The steam dragon breathes steam at you. The ball of steam hits you! You die... ..#.## # #.#.# #.#.#.# ###.#..D## .......§.## ......*.§.## .........§..# #.............§.# . #.............@.# .##...............# ..................# #................# #..............## #............## ..# #..)..##..### ...###.......## .#..##.#####.# You could see a friendly fulminant prism. Vanquished Creatures Duvessa (D:5) A centaur (D:6) 2 phantoms A scorpion (D:3) A water moccasin zombie (D:4) Dowan (D:5) 2 hounds (D:5) 4 iguanas 2 ogre zombies (D:4) 3 hound zombies (D:4) A gnoll zombie (D:4) 9 adders A white imp (D:6) 2 ufetubi (D:4) 3 worms A dart slug (D:1) 11 orcs 7 bats 5 endoplasms 3 giant cockroaches 9 goblins 7 hobgoblins 4 jackals (D:4) 6 quokkas 7 ball pythons 4 frilled lizards 11 kobolds 5 rats 114 creatures vanquished. Vanquished Creatures (others) 8 fulminant prisms 8 creatures vanquished. Grand Total: 122 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperHamster the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 125 | D:1 | Found a faded altar of an unknown god. 319 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 360 | D:1 | Learned a level 2 spell: Searing Ray 1179 | D:1 | Reached XP level 3. HP: 22/22 MP: 2/6 1554 | D:2 | Reached skill level 1 in Evocations 2136 | D:2 | Identified the +7 short sword of the Beastly God {freeze, | rPois Stlth+} 2404 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 2644 | D:2 | Reached skill level 1 in Fighting 2644 | D:2 | Reached skill level 1 in Hexes 3043 | D:3 | Reached skill level 1 in Shields 3283 | D:3 | Learned a level 4 spell: Fulminant Prism 3473 | D:3 | Reached XP level 5. HP: 33/33 MP: 8/8 3561 | D:3 | Found an ornate altar of the Wu Jian Council. 4138 | D:4 | Reached skill level 1 in Short Blades 4138 | D:4 | Reached skill level 1 in Translocations 4138 | D:4 | Reached XP level 6. HP: 38/38 MP: 9/9 4723 | D:4 | Found a basalt altar of Yredelemnul. 4958 | D:4 | Found a transporter. 5082 | D:5 | Entered Level 5 of the Dungeon 5102 | D:4 | Reached skill level 1 in Earth Magic 5123 | D:4 | Found a transporter. 5146 | D:4 | Reached skill level 1 in Transmutations 5146 | D:4 | Reached XP level 7. HP: 42/44 MP: 11/11 6097 | D:5 | Found a transporter. 6118 | D:5 | Noticed Dowan 6120 | D:5 | Noticed Duvessa 6126 | D:5 | Killed Dowan 6134 | D:5 | Killed Duvessa 6505 | D:5 | Found a transporter. 6546 | D:5 | Noticed turdburglar's ghost (novice SpEn) 6772 | D:6 | Reached XP level 8. HP: 44/51 MP: 12/12 6846 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 6901 | D:6 | Killed from afar by a steam dragon Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, basic_ecumenical_altar D:2: layout_loops_cross, minmay_hedge_maze, minmay_strange_pillars D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, minmay_liquid_box D:4: gammafunk_cloud_chamber, layout_basic, nicolae_yredelemnul_corpse_copse D:5: layout_rooms, gammafunk_ghost_stat_death, uniq_duvessa D:6: layout_rooms, minmay_temple_entry_waves Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.4 Evocations | 1 2 | 2.9 Fighting | 1 2 | 2.5 Hexes | 1 2 | 2.3 Shields | 1 2 | 2.4 Short Blades | 1 2 | 2.1 Translocations | 1 | 1.9 Dodging | 3 | 3.5 Earth Magic | 1 | 1.7 Transmutations | 1 | 1.8 Spellcasting | 3 | 3.1 Conjurations | | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 4 | | || 4 Constrict | 9 | 6 | 2 || 17 Tentacles | 5 | 3 | 2 || 10 Short sword | 37 | 34 | 25 || 96 Dagger | 3 | | || 3 Punch | 1 | | || 1 Throw: Dart | | 4 | || 4 Cast: Magic Dart | 13 | 2 | || 15 Searing Ray | 12 | 19 | 11 || 42 Fulminant Prism | | | 9 || 9 Use: Scroll | 1 | 7 | 3 || 11 Potion | | | 5 || 5 Stab: Sleeping | 8 | 13 | 6 || 27 Armor: Skin | 3 | | || 3 Dodge: Dodged | 31 | 48 | 29 || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6886 | 6585 | 301 | 1926 | 3643 | 6 | 1147.7 | Dungeon | 6886 | 6585 | 301 | 1926 | 3643 | 6 | 1147.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1904 daAuts D:1: 1532 daAuts D:2: 1493 daAuts D:3: 1106 daAuts D:5: 706 daAuts D:6: 144 daAuts