Dungeon Crawl Stone Soup version 0.29-a0-529-gfa20dd96a1 (webtiles) character file. Game seed: 697237533115164208 41 SuperHamster the Conjurer (level 3, 16/16 HPs) Began as a Vine Stalker Conjurer on June 2, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:02:29 (1569 turns). SuperHamster the Conjurer (Vine Stalker Conjurer) Turns: 1569, Time: 00:02:30 Health: 16/16 AC: 2 Str: 9 XL: 3 Next: 52% Magic: 7/7 EV: 12 Int: 20 God: Gold: 120 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . j - +2 short sword (venom) rCold . . . Faith . (no shield) rNeg + . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn g - ring of positive energy MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons e - a +0 dagger j - a +2 short sword of venom (weapon) Missiles k - a throwing net Armour a - a +0 robe (worn) Magical Staves c - a staff of air Jewellery g - a ring of positive energy (left hand) Scrolls h - a scroll of poison i - 2 scrolls of enchant weapon Potions b - a potion of magic f - 2 potions of flight Skills: + Level 0.3 Fighting + Level 0.1 Short Blades + Level 1.7 Dodging + Level 2.9 Stealth + Level 0.4 Shields + Level 2.4 Spellcasting + Level 4.1 Conjurations + Level 0.3 Hexes + Level 0.2 Translocations + Level 0.7 Transmutations + Level 0.5 Earth Magic + Level 0.4 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 38% 2d5 4% 2 b - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is an open door here. Found a faded altar of an unknown god. No target in view! An endoplasm comes into view. An endoplasm is nearby! Found 5 gold pieces and a robe. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! No target in view! A rat comes into view. A rat is nearby! A rat is nearby! The rat bites you but does no damage. You completely miss the rat. The rat closely misses you. The rat bites you. You completely miss the rat. Your bite misses the rat. The rat closely misses you. A rat is nearby! You hit the rat. The rat is poisoned. You bite the rat. You kill the rat! You see here a rat corpse. You now have 120 gold pieces (gained 5). Things that are here: a +0 dagger; 2 stones Done exploring. Done exploring. No target in view! Done exploring. Done exploring. Search for what [? for help]? . As you read the scroll of identify, it crumbles to dust. h - a scroll of poison As you read the scroll of identify, it crumbles to dust. i - 2 scrolls of enchant weapon Save game and exit? Welcome back, SuperHamster the Vine Stalker Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# ########### #......# ..........# #......# ..........# #......# .........)## ########......# ).....[....## #.............# #######.##..# #.######......# ........###########.###########.# ##########......@............##.# .....##.#..........⌠..........#.. ........#.....(⌠.......⌠......### .....#..##...................## ...)....###..⌠...⌠...⌠...⌠..##### ..........##...............##.##. ...........##.⌠....⌠....⌠.##..#.. >....##.######...........##...... .....#.......##..⌠...⌠..##....... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds (D:1) 3 quokkas (D:1) A frilled lizard (D:1) 6 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperHamster the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 92 | D:1 | Reached XP level 2. HP: 9/13 MP: 0/6 317 | D:1 | Learned a level 2 spell: Searing Ray 977 | D:1 | Reached XP level 3. HP: 13/16 MP: 5/7 1448 | D:1 | Found a faded altar of an unknown god. 1569 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_rooms, chequers_ecumenical_altar_lobes, st_stairs_3, serial_bayou_pond_e Action || total -------------------------++------- Melee: Staff || 26 Bite || 14 Short sword || 29 Cast: Magic Dart || 5 Searing Ray || 5 Use: Scroll || 3 Armor: Robe || 12 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1576 | 1576 | 0 | 660 | 711 | 1 | 1576.0 | Dungeon | 1576 | 1576 | 0 | 660 | 711 | 1 | 1576.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1576 daAuts