Dungeon Crawl Stone Soup version 0.29-a0-559-g359e09b9d1 (webtiles) character file. Game seed: 9030029126429221339 126 SuperHamster the Conjurer (level 5, -4/31 HPs) Began as an Octopode Conjurer on June 10, 2022. Slain by a water moccasin (5 damage) ... in a sewer. The game lasted 00:06:19 (3158 turns). SuperHamster the Conjurer (Octopode Conjurer) Turns: 3158, Time: 00:06:21 Health: -4/31 AC: 1 Str: 6 XL: 5 Next: 10% Magic: 1/8 EV: 13 Int: 23 God: Gold: 77 SH: 0 Dex: 10 Spells: 1/8 levels left rFire + . . SeeInvis . l - +0 spear rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec + Harm . (no ring) rCorr + Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (-4 -> -11), resistant, very slightly contaminated, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 77 gold pieces. Inventory: Hand Weapons i - a +0 dagger l - a +0 spear (weapon) o - a +0 morningstar Wands p - a wand of flame (17) Scrolls d - 2 scrolls of teleportation {unknown} e - 2 scrolls of noise {unknown} f - a scroll of amnesia {unknown} h - 2 scrolls of enchant weapon {unknown} m - a scroll of torment {unknown} n - a scroll of identify {unknown} q - 3 scrolls of fog {unknown} Potions a - 2 potions of magic b - a potion of attraction {unknown} c - a potion of resistance g - a potion of heal wounds {unknown} j - 3 potions of curing k - a potion of invisibility {unknown} r - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 5.0 Conjurations + Level 3.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 50% 2d6 2% 2 b - Magic Dart Conj 100% 1d8 1% 1 c - Fulminant Prism Conj/Hex 10% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Stone Arrow Conj/Erth 26% 3d8 14% 3 Call Imp Summ 2% N/A 19% 2 Mephitic Cloud Conj/Pois/Air 9% N/A 21% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 [??*? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Found a plate armour. Your fulminant prism explodes! The blast of energy engulfs the water moccasin! The water moccasin is moderately wounded. Unknown command. Casting: Fulminant Prism (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 22% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. The air around you crackles with energy. You feel yourself slow down. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin. You grab the water moccasin. You squeeze the water moccasin. The water moccasin is heavily wounded. You constrict the water moccasin. You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of curing. You feel better. You constrict the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin misses you. It was a potion of resistance. You feel protected. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #≈≈###.≈## #.≈≈ #≈≈.# #..# ##≈.# #.. #≈.# #. #≈.# ##.≈# #.≈.# ##..## #..@# #....S## #....≈# ##.≈≈## #.≈.# [.#.#. #?/#. $ ##### # You could see a water moccasin. Vanquished Creatures Jessica (D:2) Terence (D:3) An adder (D:2) 2 worms 5 ball pythons 8 bats 8 endoplasms 3 giant cockroaches 4 goblins 7 hobgoblins A jackal (Sewer) 2 quokkas 5 frilled lizards (D:1) 5 kobolds 2 rats 55 creatures vanquished. Vanquished Creatures (others) A fulminant prism (Sewer) 1 creature vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperHamster the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 147 | D:1 | Found Upa Jim's Magic Scroll Shoppe. 290 | D:1 | Found Qumeun Gagre's General Store. 314 | D:1 | Reached XP level 2. HP: 5/17 MP: 0/5 317 | D:1 | Learned a level 2 spell: Searing Ray 568 | D:1 | Found Ketaukh's Magic Scroll Boutique. 941 | D:1 | Reached skill level 1 in Hexes 1120 | D:1 | Found Vuzyraoph's Armour Emporium. 1133 | D:1 | Found Yvaoss's Magic Scroll Shoppe. 1175 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1581 | D:2 | Found a faded altar of an unknown god. 1820 | D:2 | Reached skill level 5 in Conjurations 2148 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 2303 | D:2 | Noticed Jessica 2323 | D:2 | Killed Jessica 2811 | D:3 | Noticed Terence 2819 | D:3 | Killed Terence 2820 | D:3 | Reached XP level 5. HP: 30/31 MP: 3/8 3038 | D:3 | Found a glowing drain. 3043 | Sewer | Entered a sewer 3132 | Sewer | Noticed a water moccasin 3145 | Sewer | Learned a level 4 spell: Fulminant Prism 3158 | Sewer | HP: 1/31 [poisoned by a water moccasin] 3158 | Sewer | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring, serial_shops, shop, shop, shop, nicolae_shop_hallway_plus, shop_scrolls, minmay_distorted D:2: layout_basic, ebering_ecumenical_altar_sacrificial, uniq_jessica D:3: layout_basic, gup_sewer_entry_bowl, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_terence Sewer: sewer_the_moccasin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 1 3 | 3.4 Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Tentacles | 6 | 3 || 9 Dagger | 31 | 4 || 35 Constrict | 9 | 6 || 15 Spear | | 19 || 19 Cast: Magic Dart | 12 | || 12 Searing Ray | 14 | 6 || 20 Fulminant Prism | | 1 || 1 Use: Potion | | 2 || 2 Stab: Sleeping | 9 | 2 || 11 Armor: Skin | 5 | 2 || 7 Dodge: Dodged | 38 | 16 || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3159 | 3013 | 146 | 364 | 1940 | 4 | 789.8 | Dungeon | 3043 | 2897 | 146 | 308 | 1916 | 3 | 1014.3 | Sewer | 116 | 116 | 0 | 56 | 24 | 1 | 116.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1476 daAuts D:2: 1218 daAuts D:3: 348 daAuts Sewer: 116 daAuts