Dungeon Crawl Stone Soup version 0.29-a0-563-g64e4043184 (webtiles) character file. Game seed: 4351109109522245354 0 SuperHamster the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on June 11, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (37 turns). SuperHamster the Conjurer (Octopode Conjurer) Turns: 37, Time: 00:00:22 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 20 God: Gold: 9 SH: 0 Dex: 10 Spells: 3/4 levels left rFire + . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . b - ring of protection from fire rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Jewellery b - a ring of protection from fire (left tentacle) Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 0.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, SuperHamster the Octopode Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a jade ring, a glowing emerald ring, a spear and 9 gold pieces. Found two stairs. Unknown command. A bat comes into view. Found 2 gold pieces. A bat comes into view. A frilled lizard and a kobold come into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) Okay, then. You now have 9 gold pieces. b - a ring of protection from fire b - a ring of protection from fire (left tentacle) A kobold and a jackal come into view. Found a bubbling puce potion. A jackal comes into view. A jackal comes into view. The jackal barks! The kobold shouts! The jackal barks! x2 A dart slug comes into view. The jackal misses you. The kobold hits you with a +0 dagger. The kobold hits you with a +0 dagger. The dart slug launches a dart at you. The slug dart hits you. The kobold throws a stone. The stone hits you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. You die... #..##.........<...... #..................... #..w.................. #......##............# #...!..##............# .............##...... #..........##....=. #..hK.............. #.@hh.############. #.##### b #. #. #. #. #. ## You could see a dart slug, 3 jackals and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | SuperHamster the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 37 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_loops_ring, serial_bayou_crossing Action || total -------------------------++------- Armor: Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 1 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 1 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts